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Gizmo Rendering Inside GO

Discussion in 'Scripting' started by Newcomma, Apr 18, 2016.

  1. Newcomma

    Newcomma

    Joined:
    Feb 10, 2015
    Posts:
    89
    Hi There,

    I'd like my Gizmo to render on top of it's game object so it's easily identifiable, however it's rendering inside the mesh which makes it very difficult to see, please check attached screenshot. It looks like it is basically down to rendering order of materials, is there a way to override the gizmo render order so that it's always rendered last?
     

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