Following the documentation : - https://developer.github.com/apps/building-oauth-apps/authorization-options-for-oauth-apps/ I am trying to find a way to : - login user - get the token - download single files from the a git repository. Well so far... - I have made a github app, then I have the client_id and the client_secret. Making research I found this url works to request permission to user for your app : url = "https://github.com/login/oauth/authorize?scrop=user:email&client_id=" + client_id Well if you copy past the url with your client ID directly into the browser it will redirect you to your home page url with a form like : https://www.yourhomepage.com/?code=2ce706d933c922d7f22c The code always change on each login or session. Finally back to Unity, you can use a WWWForm, etc... with the following data to get receive the token : - url = https://github.com/login/oauth/access_token - client_id = xxxx (from your app detail) - client_secret = xxxx (from your app detail) - code = xxxx (from the previous step. Then the big question is how to make a proper Github login from Unity to get the "code". Next step would be to download a raw file from Github with the token, and already testing this out. Anyone?....
Also wrote a thread about it on GitHub API forum : https://platform.github.community/t/login-from-ios-download-a-single-file-using-unity3d-engine/5325
Still looking for help... Also no answer from stackoverflow.... https://stackoverflow.com/questions...rom-unity3d-usable-from-smartphone-standalone