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Git: Plugin to load Addressables from Firebase Storage

Discussion in 'Addressables' started by robinryf, Sep 29, 2019.

  1. robinryf


    May 22, 2014
    Hello Unity Community,

    I recently played around with Addressables and since my projects tend to base on Google Firebase I thought: Could not be that hard to host my Addressable AssetBundles on Firebase Storage and load them from the client, right ... right? It actually turned out to take more time than expected because I could only find guides which download the AssetBundles directly from the http:// links and not using the Firebase API to retrieve the FirebaseStorage location dynamically.

    I have a working version and just wanted to share it with you and gather feedback or suggestion on how to improve on the code! Please have a look at the ReadMe to get further setup instructions:

    Or you can directly add
    Code (CSharp):
    1. "robinbird.firebasetools": ""
    to your
    Code (CSharp):
    1. <PROJECT_URL>/Packages/manifest.json
    and open Unity.

    Best regards,

    unity_bill, jmkearne and Favo-Yang like this.
  2. traden


    Sep 16, 2009
    Seems to work! Thanks Robin.