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GI Works only in build version?

Discussion in 'Global Illumination' started by FabrizioSpadaro, Jan 4, 2016.

  1. FabrizioSpadaro

    FabrizioSpadaro

    Joined:
    Jul 10, 2012
    Posts:
    287
    Hi, i have a huge problem...
    Every time i test my game and load a procedurally generated level the Global Illumination seems to not work,but when i load the same procedural gen level on the build version the GI works flawless



    Let me know what is the problem. thanks for the help :)
     
  2. idurvesh

    idurvesh

    Joined:
    Jun 9, 2014
    Posts:
    495
    Which version of Unity are you using?,

    BTW your scene looks fantastik, would you mind sharing some tips on achieving this kind of effect? especially one on ground....Are you using Baked GI?
     
  3. FabrizioSpadaro

    FabrizioSpadaro

    Joined:
    Jul 10, 2012
    Posts:
    287
    Hi,Thanks for the reply, when i posted the question i had unity 5.2.1 now i have 5.3.1 and is even worse because i have the same problem as before and also, all the lights in every scene are more intense.
    PS: i dont' use any baked GI all is real time because of the procedurally generated level.

    Btw the effect you see is given by: the light (WHEN IT USED TO WORK),some image effect, and particles, to simulate wind and snow
     
  4. idurvesh

    idurvesh

    Joined:
    Jun 9, 2014
    Posts:
    495
    Yes that intense lightning is caused by Unity 5.3.1, I seen many people have complain this in various threads...


    In new Unity they also changed LightMapAsset name and forgot to let editor know it... , Just for test purpose check this script here in forum adn see if it solves your problem, http://forum.unity3d.com/threads/pr...ting-baked-prefabs.324514/page-3#post-2449893

    PS: Thanks for tip, arey you using Unity's default image effects?
     
  5. FabrizioSpadaro

    FabrizioSpadaro

    Joined:
    Jul 10, 2012
    Posts:
    287
    i think that this script solve the problem when using baked light, i dont use it..
    Also i just want to know if the light problem will be fixed soon or not cause i don't want lose time, i can just lower the light but i'm afraid that when they fix it i'm gonna re-increase it

    PS:yes just unity default image effect
     
  6. idurvesh

    idurvesh

    Joined:
    Jun 9, 2014
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    495
    I think from yesterday Unity guys might have resumed their work , so expect a new version within couple of weeks....Mean time you can try latest patch , http://unity3d.com/unity/qa/patch-releases (read patch notes)
     
  7. FabrizioSpadaro

    FabrizioSpadaro

    Joined:
    Jul 10, 2012
    Posts:
    287
    Yeah thanks i will look for a path for that fix :/