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GI Problem

Discussion in 'Unity 5 Pre-order Beta' started by Gokcan, Dec 2, 2014.

  1. Gokcan

    Gokcan

    Joined:
    Aug 15, 2013
    Posts:
    283
    Hi all
    I have attached screenshot of a room from my project. I have a room and it is lighted with a emissive material on the window. And the walls are standart material with no texture(just white albedo color). As u can see from screenshots, there are some strange things on the walls when I set the emissive number to 0(I want the room dark).
    Is there anybody who have any idea?
    Room-EmissiveMat.PNG
     
  2. Roni92

    Roni92

    Joined:
    Nov 29, 2013
    Posts:
    226
    Just a suggestion: room should look properly lighten without faking light entering it by using transparent emissive material on window.
     
  3. Gokcan

    Gokcan

    Joined:
    Aug 15, 2013
    Posts:
    283
    I have tried it as well. However, this time some problem occur near windows and it looks bad. It is really hard to lighten such rooms.
     
  4. Gokcan

    Gokcan

    Joined:
    Aug 15, 2013
    Posts:
    283
    Anyone from unity technologies to answer my question?
     
  5. Jesper-Mortensen

    Jesper-Mortensen

    Unity Technologies

    Joined:
    Mar 15, 2013
    Posts:
    221
    Hi, Can I have a copy of this project so I can try a few things.

    Cheers,
    Jesper
     
    Gokcan likes this.
  6. Gokcan

    Gokcan

    Joined:
    Aug 15, 2013
    Posts:
    283
    Thanks Jesper for help. I can send you a copy of project. How should I give you the project? I can clean some parts from project to reduce its size.
     
  7. hippocoder

    hippocoder

    Digital Ape Moderator

    Joined:
    Apr 11, 2010
    Posts:
    29,531
    just submit a bug report and drop the case number here.
     
  8. Gokcan

    Gokcan

    Joined:
    Aug 15, 2013
    Posts:
    283
    ok, I have submited the bug report with case number:653545
     
  9. Gokcan

    Gokcan

    Joined:
    Aug 15, 2013
    Posts:
    283
    Answer from unity: They have managed to reproduce the issue, but they don't know when the solution will be available.
     
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