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Bug Ghosts Editor instances (since 2021.3)

Discussion in 'Editor & General Support' started by ronan34, Apr 23, 2022.

  1. ronan34

    ronan34

    Joined:
    Nov 29, 2021
    Posts:
    11
    Hi, I didn't notice this before (I was using 2021.2.latest)
    I often get instances of Unity Editor + Crash handler fully using a hardware thread in background.

    The repro is :
    Having a VS2019 IDE open with the current projet opened in Unity
    In Unity goto Project/some folder containing .cs
    Make a copy of a .cs file, then rename it
    (that's the way I create a new .cs file to be automatically updated in VS project)
    The fan of your notebook starts noise
    Going to Task manager you will notice a running Unity instance (in my case using 1 GB + 40% CPU)
    and another Unity instance (using 600MB + 25% CPU)
    do another .cs copy/rename => a third unity instance (using 600MB + 25% CPU)

    Exit the visible running Unity instance : fan stops blowing, all unity instances are gone