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GFX.WaitForPresent Causing Major Frame Stuttering

Discussion in 'General Graphics' started by byfractl, Jul 18, 2016.

  1. byfractl

    byfractl

    Joined:
    Jul 18, 2016
    Posts:
    1
    Hey guys, I just recently started working on a project targeting Android/iOS and I have encountered an issue. When profiling I see that GFX.WaitForPresent is being called every couple frames and causing extreme frame stuttering. At first I thought that the scripts were what was causing the issue but I then realized that the same thing was happening in an empty scene. I ran into this problem in Unity 5.3.5 and it still persist in version 5.4.0. Hopefully this issue gets fixed soon so that I can continue working because as of now there isn't much I can do.
     
    Last edited: Jul 24, 2020
  2. Louis-LCM

    Louis-LCM

    Joined:
    Aug 26, 2014
    Posts:
    59
    I also have an Issue with Graphics.PresentAndSync ... I really don't know the reason. If you find any solution, please tell me.
     
  3. Lost-in-the-Garden

    Lost-in-the-Garden

    Joined:
    Nov 18, 2015
    Posts:
    176
    we are seeing something remotely similar when saturating the GPU's bandwidth (on PC though). Wild guess; are you leaking GPU resources somewhere?
     
  4. Tepei

    Tepei

    Joined:
    Mar 29, 2014
    Posts:
    32
    scb likes this.