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Bug Getting these errors can not decide what it is

Discussion in 'Netcode for GameObjects' started by codeBatt, Apr 14, 2023.

  1. codeBatt


    Feb 12, 2020
    I am developing a TPS game using netcode. Aiming made with animation rigging and I added ClientNetworkTransform component to every affected object excluding rigObject themselves. I am getting tons of errors when a client joins the image below is the host's console. However, I am not getting these errors when playing as a host, only when a client joins tons of logs emerge and could not fix it nor understand it. Please help, I am stuck.

    I want to share my complete Playerlogfile on PM if any unity staff writes or asks.