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Getting started with Unity Reflect and accessing the trial

Discussion in 'Unity Reflect' started by UnityPeterD, Jul 6, 2020.

  1. UnityPeterD

    UnityPeterD

    Unity Technologies

    Joined:
    Nov 5, 2019
    Posts:
    64
    Hi everyone,

    Thank you for your interest in Unity Reflect!

    In order to gain access to the Unity Reflect Trial, you must first complete the form located here on the main page by clicking the "Try for Free" button.

    We strongly recommend reading through the product information to ensure that Reflect is a good fit for your intended use case.

    (Updated July 9 2020) The process of obtaining a license is now fully automated, and the try for free button will bring you to the Unity Store where you can complete the trial signup (which renews to a full license if not cancelled).

    If you have any issues getting started with using Unity Reflect you may reach out to the support team at reflect-support@unity3d.com and we will be happy to provide you further assistance.


    Thank you,
    Peter Davidson
    Unity Service Support Developer
     
    Last edited: Jul 9, 2020
    unityDerek and DavidMenard like this.
  2. Fangh

    Fangh

    Joined:
    Apr 19, 2013
    Posts:
    278
    > We strongly recommend reading through the product information

    Where is the link to the information ?

    Thank you
     
  3. DavidMenard

    DavidMenard

    Unity Technologies

    Joined:
    Jun 3, 2019
    Posts:
    121
  4. adammpolak

    adammpolak

    Joined:
    Sep 9, 2018
    Posts:
    450
    What Unity versions are supported by Reflect?

    Documentation says 2019.4: https://docs.unity.cn/reflect/2.1/manual/SystemRequirements.html
    upload_2021-11-20_12-19-59.png
    This bug report says 2019.3: https://issuetracker.unity3d.com/is...-package-errors-if-unity-reflect-is-installed


    I get a blocking error with 2019.4:
    ```
    Library\PackageCache\com.unity.reflect@2.0.1-preview.13\Runtime\Utils\LoginManager.cs(197,42): error CS1069: The type name 'Registry' could not be found in the namespace 'Microsoft.Win32'. This type has been forwarded to assembly 'Microsoft.Win32.Registry, Version=4.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' Consider adding a reference to that assembly.
    ```
     
  5. adammpolak

    adammpolak

    Joined:
    Sep 9, 2018
    Posts:
    450
    Found from a ticket that it can be fixed with:

    I fixed this issue by changing Scripting Backend to Il2CPP and Api Compat Level to .Net 4.x

    Maybe this should be included in the documentation?
     
    fangye_Studio likes this.
  6. fangye_Studio

    fangye_Studio

    Joined:
    Nov 19, 2012
    Posts:
    29
    yeah, it is really annoying , Unity should add this into the package description