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Getting Started Guide: tundra_gamesystems-dotsruntimebuildconfiguration_hbk.dag... Exception

Discussion in 'Project Tiny' started by A5000, Dec 15, 2021.

  1. A5000


    Jan 28, 2016
    I have made a project in Unity 2020.1.17f
    Exactly according to the instructions: Preview 0.32- DOTS Runtime & Project Tiny: Getting Started

    Setting up a New Project

    When building I get the following error message:

    Build <a instanceID="21710">DotsRuntimeBuildConfiguration</a> failed after 7.45s.
    [ ] Require frontend run. tundra_gamesystems-dotsruntimebuildconfiguration_hbk.dag no longer valid. FileSignature timestamp changed: settings/gamesystems-dotsruntimebuildconfiguration.json
    *** buildprogram build success (0.09 seconds), 0 items updated, 13 evaluated
    Found old settings file 'C:/Users/jenss/Desktop/TinyDemo/Library/DotsRuntimeBuild/settings/gamesystems-dotsruntimebuildconfiguration.json', removing...
    [ 3s] Executed build program. Created build graph with 205 nodes.
    tundra: error: unable to map gamesystems-dotsruntimebuildconfiguration to any named node or input/output file
    [ 0s] Freezing tundra_gamesystems-dotsruntimebuildconfiguration_hbk.dag.json into .dag (.dag file didn't exist)

    UnityEngine.Debug:LogError(Object, Object)
    Unity.Build.ResultBase:LogResult() (at Library/PackageCache/com.unity.platforms@0.10.0-preview.10/Editor/Unity.Build/ResultBase.cs:65)
    Unity.Build.Editor.<>c:<.cctor>b__34_0(BuildConfiguration) (at Library/PackageCache/com.unity.platforms@0.10.0-preview.10/Editor/Unity.Build.Editor/BuildConfigurationInspector.cs:42)
    Unity.Build.Editor.<>c__DisplayClass30_0:<Build>b__1() (at Library/PackageCache/com.unity.platforms@0.10.0-preview.10/Editor/Unity.Build.Editor/BuildConfigurationInspector.cs:128)
    UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

    This error has already been reported by another user
    The solution proposed by AbdulAlgharbi doesn't work either.

    Does anyone know a solution to this problem?