So I got my Oculus rift this month, played with it, pretty cool device, and I decided to start program stuff for it. The problem is I got zero idea how to start. So first of all i went for Unity and C# as it is something i played with a lot in the last years, so i have some experience here. There is SteamVR plugin, but It seems to not get updated anymore. some of the stuff there doesnt even work. There is VRTK and NewtonVR but both of them too dont get support anymore ( VRTK on life support, and Newton didn't got new commit for months). I prefer to not use closed platform solutions like Oculus SDK. And even if i look for guides all of them old, like 2-3 years and meanwhile a lot of stuff seems to be changed ( Unity has now VR built in support? Am I suppose to use it?). Basically I want to know what tools and guides do I need, for programming a 2018 VR game.