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Getting Navigation Mesh to go through doors? (Maybe not what you're thinking)

Discussion in 'Editor & General Support' started by ubhkid, Mar 8, 2012.

  1. ubhkid

    ubhkid

    Joined:
    Jul 31, 2010
    Posts:
    73
    I can't set the nav mesh bake setting small enough to pick up the jump between outside and inside. I know if they were separate meshes I could do an Off Mesh Link thing, but I'm not sure what I can do if they're the same mesh (outside / inside). Is there any way I can force the nav mesh to connect?

     
  2. ubhkid

    ubhkid

    Joined:
    Jul 31, 2010
    Posts:
    73
    Shameless bump? :3
     
  3. therobear

    therobear

    Joined:
    Sep 28, 2010
    Posts:
    22
    I've come across the same issue. Do you have a separate collision mesh for your environment? If you do, what you can try is hiding all the art assets in your environment and try baking the nav mesh on your collision. Once you got your nav mesh, show all the environment assets.