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Getting Light Attenuation in HDRP

Discussion in 'Graphics Experimental Previews' started by MechaWolf99, Apr 7, 2019.

  1. MechaWolf99

    MechaWolf99

    Joined:
    Aug 22, 2017
    Posts:
    294
    I have been trying to make a cel shader in the HDRP + Shader Graph. But to do so I need the light attenuation.
    I have looked through the Github for the HDRP. But my knowledge of the technical side of graphics is rather limited. So I didn't come up with much. I saw some things that looked like they were along the right lines. But had seemingly too many parameters. Which I had no idea what to do with any of them.

    Any insight in to this would be greatly appreciated.
     
    marumarum likes this.