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getting grass on different levels?

Discussion in 'General Graphics' started by kristof2000, Dec 10, 2017.

  1. kristof2000

    kristof2000

    Joined:
    Oct 15, 2016
    Posts:
    36
    Hey i come from unreal and wonder is there anyway to pain grass that moves on other then the terrain? I am talking about high end mobile solution (like switch).

    I was thiking of using multiple terrains stacked but it doesn't seem to work one terrain copies the art from the other terrain any workaround with that?

    Thanks a lot guys!
     
  2. mgear

    mgear

    Joined:
    Aug 3, 2010
    Posts:
    9,411
    Hi,

    this package has example script: "PaintJob tool (paint vegetation on any surface)"
    https://www.assetstore.unity3d.com/en/#!/content/39948
    *its huge package, so import into separate project and copy plugin from there

    or there are paid plugins like https://www.assetstore.unity3d.com/en/#!/content/14453

    its not too complicated to make your own mesh placement tool either, one example here:
    https://github.com/unitycoder/UnityLevelDesignToolkit

    *if you duplicate terrain, it still uses the same terraindata, so you would need to create new terrain instead.. but that would be quite heavy for mobiles..
     
  3. kristof2000

    kristof2000

    Joined:
    Oct 15, 2016
    Posts:
    36
    Thanks a lot mgear,
    we'll be testing this solutions
     
  4. mgear

    mgear

    Joined:
    Aug 3, 2010
    Posts:
    9,411