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Getting GeForce/ShadowPlay to record Unity editor or builds

Discussion in 'Formats & External Tools' started by Taky, May 17, 2018.

  1. Taky

    Taky

    Joined:
    May 30, 2013
    Posts:
    9
    Hi there, I've been scouring the internet for the last few hours with no luck:

    I'm trying to record video from my Windows x64 build with ShadowPlay/GeForce Experience. When I try to record I get the message "A supported game is required for this feature". I'm running the build in full screen mode, my Nvidia card is GTX 1060 (mobile). I'm wondering if I'm missing some build setting, or anything? The game is not detected by the GeForce "scan" games option. I've recorded from the build before from a different machine in the past. Any suggestions or help would be greatly appreciated. (the shadowplay recording quality / performance is really good so this is why I'm trying to figure this out)
     
    kypo9 and bstockwell like this.
  2. Taky

    Taky

    Joined:
    May 30, 2013
    Posts:
    9
    Solved it for myself; for those having same issue:

    -Nvidia Control Panel
    -Manage 3D Settings
    -Program Settings (Tab)
    -Add the build .exe

    That worked for me!
     
  3. OLGV

    OLGV

    Joined:
    Oct 4, 2012
    Posts:
    55
    It works for builds but not for the Editor :|
     
    farahjr likes this.
  4. Taky

    Taky

    Joined:
    May 30, 2013
    Posts:
    9
    True. I actually came back here hoping someone had solved the issue :/
     
    farahjr likes this.
  5. rubenedra

    rubenedra

    Joined:
    Oct 22, 2012
    Posts:
    8
    bumb, same here... :s added the editor without any luck...
     
    farahjr likes this.
  6. cecarlsen

    cecarlsen

    Joined:
    Jun 30, 2006
    Posts:
    734
    Also tried this without luck and ended up using OBS Studio.
     
    farahjr likes this.