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Getting error when unity ads tries to initialize in native android.

Discussion in 'Unity Ads & User Acquisition' started by DerpyGamerYT, Nov 24, 2018.

  1. DerpyGamerYT

    DerpyGamerYT

    Joined:
    May 13, 2017
    Posts:
    2
    I get this error after trying to initialize my unity ads in android studio, it was working for a while and now all of a sudden it is not working.

    Code (CSharp):
    1. E/UnityAds: com.unity3d.services.core.api.Sdk.logError() (line:57) :: {}
    Code (CSharp):
    1. UnityAds.initialize(this, "2903198", unityAdsListener);
    2.  
     
  2. rasmus-unity

    rasmus-unity

    Moderator

    Joined:
    Aug 15, 2014
    Posts:
    1,312
    Hi,

    Please try again, we unfortunately have had some problems with our service today.

    /Rasmus
     
  3. sajadabbasi

    sajadabbasi

    Joined:
    Jul 25, 2018
    Posts:
    1
    Hello,

    I'm having the same error, the log is empty and I did everything shown on the sdk readme.

    Code (Java):
    1. E/UnityAds: com.unity3d.services.core.api.Sdk.logError() (line:57) :: {}
    2.  
    3. I/chromium: [INFO:CONSOLE(0)] "Uncaught (in promise) #<oe>", source: file:///storage/emulated/0/Android/data/com.package.name/cache/UnityAdsCache/UnityAdsWebApp.html?platform=android&origin=https%3A%2F%2Fwebview.unityads.unity3d.com%2Fwebview%2F3.0.0%2F1988e7ddb6e53d12c531b8effd961a60082c1df9%2Frelease%2Findex.html&version=1988e7ddb6e53d12c531b8effd961a60082c1df9 (0)