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Getting error message at start

Discussion in 'Localization Tools' started by TheQuad, Feb 19, 2020.

  1. TheQuad

    TheQuad

    Joined:
    Dec 28, 2018
    Posts:
    8
    Hi, I have a problem with the package v 0.6.1-preview. At start i get the error below. My Locale Selectors are default (Command Line, System Loc, Specific Loc (English)). The adressables were built.

    This is the error I get:

    Code (CSharp):
    1. Exception encountered in operation UnityEngine.ResourceManagement.ResourceManager+CompletedOperation`1[System.Collections.Generic.IList`1[UnityEngine.Localization.Locale]], result='', status='Failed': Exception of type 'UnityEngine.AddressableAssets.InvalidKeyException' was thrown., Key=Locale, Type=UnityEngine.Localization.Locale
    2. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:<.ctor>b__33_0(AsyncOperationHandle)
    3. DelegateList`1:Invoke(AsyncOperationHandle) (at Library/PackageCache/com.unity.addressables@1.6.0/Runtime/ResourceManager/Util/DelegateList.cs:69)
    4. UnityEngine.AddressableAssets.Initialization.<>c__DisplayClass13_0:<LoadContentCatalogInternal>b__0(AsyncOperationHandle`1)
    5. DelegateList`1:Invoke(AsyncOperationHandle`1) (at Library/PackageCache/com.unity.addressables@1.6.0/Runtime/ResourceManager/Util/DelegateList.cs:69)
    6. UnityEngine.ResourceManagement.ChainOperation`2:OnWrappedCompleted(AsyncOperationHandle`1)
    7. DelegateList`1:Invoke(AsyncOperationHandle`1) (at Library/PackageCache/com.unity.addressables@1.6.0/Runtime/ResourceManager/Util/DelegateList.cs:69)
    8. UnityEngine.ResourceManagement.ResourceManager:Update(Single)
    9. MonoBehaviourCallbackHooks:Update() (at Library/PackageCache/com.unity.addressables@1.6.0/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:19)
    10.  
     
  2. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    7,846
    Hmm seems to be an Addressables error. Can you try updating to the latest version of Addressables in the package manager?
     
  3. TheQuad

    TheQuad

    Joined:
    Dec 28, 2018
    Posts:
    8
    The package is already up-to-date (v 1.6.2). When I create a new empty project everything works.
     
  4. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    7,846
    Could you try doing a clean and build in Addressables?
    Also please post the log file.
     
    Miguel1691 likes this.
  5. TheQuad

    TheQuad

    Joined:
    Dec 28, 2018
    Posts:
    8
    I do not know if it is important, but it is an android project in Unity 2019.3.1f1
     
  6. TheQuad

    TheQuad

    Joined:
    Dec 28, 2018
    Posts:
    8
    I cleaned and rebuild the adressables, but it did not fix the problem.

    The editor log:

    Code (CSharp):
    1. [LicensingClient] ERROR Failed to connect to local IPC
    2. [Licensing::Module] Failed to connect to channel: LicenseClient-david
    3. [Licensing::Module] Successfully launched the LicensingClient
    4. [Licensing::Module] Successfully connected to LicensingClient on channel: LicenseClient-david
    5. [Licensing::Module] Successfully launched and connected to LicensingClient
    6. Entitlement-based licensing initiated
    7. [LicensingClient] Licenses Updated successfully in LicensingClient
    8.  
    9. LICENSE SYSTEM [2020219 19:37:8] Next license update check is after 2020-02-19T18:46:58
    10.  
    11.  
    12. LICENSE SYSTEM [2020219 19:37:8] 00330-80000-00000-AA660 != 00330-80000-00000-AA930
    13.  
    14. Built from '2019.3/staging' branch; Version is '2019.3.1f1 (89d6087839c2) revision 9033224'; Using compiler version '191627012'
    15. OS: 'Windows 10  (10.0.0) 64bit' Language: 'de' Physical Memory: 16320 MB
    16. [Licensing::Module] Serial number assigned to: "F4-HDT3-SMU6-2CSC-NYE8-XXXX"\nBatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
    17. [Package Manager] Server::Start -- Port 57664 was selected
    18.  
    19. COMMAND LINE ARGUMENTS:
    20. C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Unity.exe
    21. -projectpath
    22. H:/david/Documents/UnityProjekte/MissileChase/MissileChase
    23. -useHub
    24. -hubIPC
    25. -cloudEnvironment
    26. production
    27. -hubSessionId
    28. 47106600-5344-11ea-aa00-45c3027f211f
    29. -accessToken
    30. jO1srTSjjQ7V4XIfzr7FDoXRKSBuDhy8lL1l_hgOG_g008f
    31. Successfully changed project path to: H:/david/Documents/UnityProjekte/MissileChase/MissileChase
    32. H:/david/Documents/UnityProjekte/MissileChase/MissileChase
    33. Using Asset Import Pipeline V2.
    34. Adding genesis user token [Package Manager] Done resolving packages in 1.00s seconds
    35. [Package Manager] Done checking package constraints in 0.01s seconds
    36. [Package Manager]
    37. Registered 51 packages:
    38.   Packages from [https://packages.unity.com]:
    39.     com.unity.addressables@1.6.2 (location: H:\david\Documents\UnityProjekte\MissileChase\MissileChase\Library\PackageCache\com.unity.addressables@1.6.2)
    40.     com.unity.ads@2.0.8 (location: H:\david\Documents\UnityProjekte\MissileChase\MissileChase\Library\PackageCache\com.unity.ads@2.0.8)
    41.     com.unity.analytics@3.3.5 (location: H:\david\Documents\UnityProjekte\MissileChase\MissileChase\Library\PackageCache\com.unity.analytics@3.3.5)
    42.     com.unity.collab-proxy@1.2.16 (location: H:\david\Documents\UnityProjekte\MissileChase\MissileChase\Library\PackageCache\com.unity.collab-proxy@1.2.16)
    43.     com.unity.ext.nunit@1.0.0 (location: H:\david\Documents\UnityProjekte\MissileChase\MissileChase\Library\PackageCache\com.unity.ext.nunit@1.0.0)
    44.     com.unity.ide.vscode@1.1.4 (location: H:\david\Documents\UnityProjekte\MissileChase\MissileChase\Library\PackageCache\com.unity.ide.vscode@1.1.4)
    45.     com.unity.localization@0.6.1-preview (location: H:\david\Documents\UnityProjekte\MissileChase\MissileChase\Library\PackageCache\com.unity.localization@0.6.1-preview)
    46.     com.unity.postprocessing@2.3.0 (location: H:\david\Documents\UnityProjekte\MissileChase\MissileChase\Library\PackageCache\com.unity.postprocessing@2.3.0)
    47.     com.unity.purchasing@2.0.6 (location: H:\david\Documents\UnityProjekte\MissileChase\MissileChase\Library\PackageCache\com.unity.purchasing@2.0.6)
    48.     com.unity.test-framework@1.1.11 (location: H:\david\Documents\UnityProjekte\MissileChase\MissileChase\Library\PackageCache\com.unity.test-framework@1.1.11)
    49.     com.unity.textmeshpro@2.0.1 (location: H:\david\Documents\UnityProjekte\MissileChase\MissileChase\Library\PackageCache\com.unity.textmeshpro@2.0.1)
    50.     com.unity.timeline@1.2.11 (location: H:\david\Documents\UnityProjekte\MissileChase\MissileChase\Library\PackageCache\com.unity.timeline@1.2.11)
    51.     com.unity.visualeffectgraph@7.1.8 (location: H:\david\Documents\UnityProjekte\MissileChase\MissileChase\Library\PackageCache\com.unity.visualeffectgraph@7.1.8)
    52.     com.unity.scriptablebuildpipeline@1.5.6 (location: H:\david\Documents\UnityProjekte\MissileChase\MissileChase\Library\PackageCache\com.unity.scriptablebuildpipeline@1.5.6)
    53.     com.unity.shadergraph@7.1.8 (location: H:\david\Documents\UnityProjekte\MissileChase\MissileChase\Library\PackageCache\com.unity.shadergraph@7.1.8)
    54.     com.unity.render-pipelines.core@7.1.8 (location: H:\david\Documents\UnityProjekte\MissileChase\MissileChase\Library\PackageCache\com.unity.render-pipelines.core@7.1.8)
    55.   Built-in packages:
    56.     com.unity.2d.sprite@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.sprite)
    57.     com.unity.2d.tilemap@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap)
    58.     com.unity.ugui@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui)
    59.     com.unity.modules.ai@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ai)
    60.     com.unity.modules.androidjni@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.androidjni)
    61.     com.unity.modules.animation@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation)
    62.     com.unity.modules.assetbundle@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle)
    63.     com.unity.modules.audio@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio)
    64.     com.unity.modules.cloth@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.cloth)
    65.     com.unity.modules.director@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.director)
    66.     com.unity.modules.imageconversion@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion)
    67.     com.unity.modules.imgui@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui)
    68.     com.unity.modules.jsonserialize@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize)
    69.     com.unity.modules.particlesystem@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.particlesystem)
    70.     com.unity.modules.physics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics)
    71.     com.unity.modules.physics2d@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d)
    72.     com.unity.modules.screencapture@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture)
    73.     com.unity.modules.terrain@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain)
    74.     com.unity.modules.terrainphysics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics)
    75.     com.unity.modules.tilemap@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap)
    76.     com.unity.modules.ui@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ui)
    77.     com.unity.modules.uielements@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements)
    78.     com.unity.modules.umbra@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.umbra)
    79.     com.unity.modules.unityanalytics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics)
    80.     com.unity.modules.unitywebrequest@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest)
    81.     com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle)
    82.     com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestaudio)
    83.     com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequesttexture)
    84.     com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww)
    85.     com.unity.modules.vehicles@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vehicles)
    86.     com.unity.modules.video@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video)
    87.     com.unity.modules.vr@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr)
    88.     com.unity.modules.wind@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.wind)
    89.     com.unity.modules.xr@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr)
    90.     com.unity.modules.subsystems@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.3.1f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.subsystems)
    91.  
    92. [Subsystems] No new subsystems found in resolved package list.
    93. [Package Manager] Done registering packages in 0.00s seconds
    94. Refreshing native plugins compatible for Editor in 89.18 ms, found 0 plugins.
    95. Preloading 0 native plugins for Editor in 0.00 ms.
    96. IsTimeToCheckForNewEditor: Update time 1582139955 current 1582137430
    97. Initialize engine version: 2019.3.1f1 (89d6087839c2)
    98. [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2019.3.1f1/Editor/Data/Resources/UnitySubsystems
    99. [Subsystems] Discovering subsystems at path H:/david/Documents/UnityProjekte/MissileChase/MissileChase/Assets
    100. GfxDevice: creating device client; threaded=1
    101. Direct3D:
    102.     Version:  Direct3D 11.0 [level 11.1]
    103.     Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
    104.     Vendor:
    105.     VRAM:     6052 MB
    106.     Driver:   26.21.14.4219
    107. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
    108. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
    109. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
    110. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
    111. [EnlightenBakeManager] m_Clear = false;
    112. Initialize mono
    113. Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2019.3.1f1/Editor/Data/Managed'
    114. Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2019.3.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
    115. Mono config path = 'C:/Program Files/Unity/Hub/Editor/2019.3.1f1/Editor/Data/MonoBleedingEdge/etc'
    116. Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56552
    117. ImportWorker Server TCP listen port: 62162
    118. Begin MonoManager ReloadAssembly
    119. Registering precompiled unity dll's ...
    120. Register platform support module: C:/Program Files/Unity/Hub/Editor/2019.3.1f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
    121. Register platform support module: C:/Program Files/Unity/Hub/Editor/2019.3.1f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
    122. Registered in 0.002914 seconds.
    123. Native extension for Android target not found
    124. Native extension for WindowsStandalone target not found
    125. Refreshing native plugins compatible for Editor in 53.90 ms, found 0 plugins.
    126. Preloading 0 native plugins for Editor in 0.00 ms.
    127. Mono: successfully reloaded assembly
    128. - Completed reload, in  2.261 seconds
    129. Registering precompiled user dll's ...
    130. Registered in 0.183479 seconds.
    131. Platform modules already initialized, skipping
    132. Validating Project structure ... 0.013493 seconds.
    133. Shader import version has changed; will reimport all shaders...
    134. Upgrading shader files ...0.027070 seconds.
    135. Begin MonoManager ReloadAssembly
    136. Symbol file LoadedFromMemory doesn't match image H:\david\Documents\UnityProjekte\MissileChase\MissileChase\Library\PackageCache\com.unity.ext.nunit@1.0.0\net35\unity-custom\nunit.framework.dll
    137. Native extension for Android target not found
    138. Native extension for WindowsStandalone target not found
    139. Refreshing native plugins compatible for Editor in 60.48 ms, found 0 plugins.
    140. Preloading 0 native plugins for Editor in 0.00 ms.
    141. Loaded VersionHandlerImpl
    142. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    143. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    144. UnityEngine.Logger:Log(LogType, Object)
    145. UnityEngine.Debug:Log(Object)
    146. Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:95)
    147. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1715)
    148. Google.VersionHandlerImpl:.cctor() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1501)
    149. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    150. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
    151. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
    152. (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 95)
    153.  
    154. Detected .NET version 4.5
    155. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    156. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    157. UnityEngine.Logger:Log(LogType, Object)
    158. UnityEngine.Debug:Log(Object)
    159. Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:95)
    160. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1715)
    161. Google.DotNetVersionUpdater:.cctor() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:2062)
    162. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    163. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
    164. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
    165. (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 95)
    166.  
    167. Refresh completed in 0.000004 seconds.
    168. Mono: successfully reloaded assembly
    169. Refresh completed in 0.000002 seconds.
    170. - Completed reload, in  1.499 seconds
    171. Platform modules already initialized, skipping
    172. RefreshInfo: InitialScriptRefreshV2(NoUpdateAssetOptions)
    173. RefreshProfiler: Total: 3021.651ms
    174.    InvokeBeforeRefreshCallbacks: 0.362ms
    175.    ApplyChangesToAssetFolders: 0.068ms
    176.    WriteModifiedImportersToTextMetaFiles: 0.000ms
    177.    CleanLegacyArtifacts: 0.000ms
    178.    Scan: 197.358ms
    179.    OnSourceAssetsModified: 0.000ms
    180.    UnregisterDeletedAssets: 0.000ms
    181.    InitializeImportedAssetsSnapshot: 0.279ms
    182.    GetAllGuidsForCategorization: 0.233ms
    183.    CategorizeAssets: 52.478ms
    184.    ImportAndPostprocessOutOfDateAssets: 2752.625ms (2751.406ms without children)
    185.        ImportManagerImport: 0.000ms (0.000ms without children)
    186.            ImportInProcess: 0.000ms
    187.            ImportOutOfProcess: 0.000ms
    188.            UpdateCategorizedAssets: 0.000ms
    189.            RemoteAssetCacheGetArtifact: 0.000ms (0.000ms without children)
    190.                RemoteAssetCacheResolve: 0.000ms
    191.                RemoteAssetCacheDownloadFile: 0.000ms
    192.        CompileScripts: 0.000ms
    193.        PostProcessAllAssets: 0.000ms
    194.        ReloadImportedAssets: 0.000ms
    195.        VerifyAssetsAreUpToDateAndCorrect: 0.000ms
    196.        EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.341ms
    197.        InitializingProgressBar: 0.000ms
    198.        PostProcessAllAssetNotificationsAddChangedAssets: 0.282ms
    199.        OnDemandSchedulerStart: 0.000ms
    200.        RestoreLoadedAssetsState: 0.599ms
    201.    InvokeProjectHasChanged: 0.000ms
    202.    UpdateImportedAssetsSnapshot: -0.003ms
    203.    ReloadSourceAssets: 0.640ms
    204.    UnloadImportedAssets: 0.015ms
    205.    Hotreload: 0.090ms
    206.    FixTempGuids: 0.004ms
    207.    VerifyGuidPMRegistrations: 0.000ms
    208.    GatherAllCurrentPrimaryArtifactRevisions: 0.000ms
    209.    UnloadStreamsBegin: 0.779ms
    210.    LoadedImportedAssetsSnapshotReleaseGCHandles: 0.022ms
    211.    GetLoadedSourceAssetsSnapshot: 0.669ms
    212.    PersistCurrentRevisions: 0.000ms
    213.    UnloadStreamsEnd: 15.881ms
    214.    Untracked: 0.147ms
    215. Refresh completed in 0.212980 seconds.
    216. RefreshInfo: RefreshV2(ForceSynchronousImport)
    217. RefreshProfiler: Total: 212.964ms
    218.    InvokeBeforeRefreshCallbacks: 0.451ms
    219.    ApplyChangesToAssetFolders: 0.151ms
    220.    WriteModifiedImportersToTextMetaFiles: 0.000ms
    221.    CleanLegacyArtifacts: 0.000ms
    222.    Scan: 143.389ms
    223.    OnSourceAssetsModified: 0.000ms
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    449. Assets\GooglePlayGames\Editor\GooglePlayGamesPlugin.txt metadata will be checked
    450. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    451. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    452. UnityEngine.Logger:Log(LogType, Object)
    453. UnityEngine.Debug:Log(Object)
    454. Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:95)
    455. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1715)
    456. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1138)
    457. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1881)
    458. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1854)
    459. Google.VersionHandlerImpl:UpdateVersionedAssets() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1843)
    460. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1506)
    461. Google.VersionHandlerImpl:<VersionHandlerImpl>m__19() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1502)
    462. Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:377)
    463. Google.RunOnMainThread:<ExecuteAll>m__18() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:408)
    464. Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
    465. Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:406)
    466. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    467. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    468. System.Reflection.MethodBase:Invoke(Object, Object[])
    469. System.Delegate:DynamicInvokeImpl(Object[])
    470. System.MulticastDelegate:DynamicInvokeImpl(Object[])
    471. System.Delegate:DynamicInvoke(Object[])
    472. UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
    473. (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 95)
    474.  
    475. Assets\PlayServicesResolver\Editor\Google.IOSResolver.dll metadata will be checked
    476. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    477. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    478. UnityEngine.Logger:Log(LogType, Object)
    479. UnityEngine.Debug:Log(Object)
    480. Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:95)
    481. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1715)
    482. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1138)
    483. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1881)
    484. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1854)
    485. Google.VersionHandlerImpl:UpdateVersionedAssets() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1843)
    486. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1506)
    487. Google.VersionHandlerImpl:<VersionHandlerImpl>m__19() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1502)
    488. Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:377)
    489. Google.RunOnMainThread:<ExecuteAll>m__18() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:408)
    490. Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
    491. Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:406)
    492. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    493. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    494. System.Reflection.MethodBase:Invoke(Object, Object[])
    495. System.Delegate:DynamicInvokeImpl(Object[])
    496. System.MulticastDelegate:DynamicInvokeImpl(Object[])
    497. System.Delegate:DynamicInvoke(Object[])
    498. UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
    499. (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 95)
    500.  
    501. Assets\PlayServicesResolver\Editor\Google.JarResolver.dll metadata will be checked
    502. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    503. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    504. UnityEngine.Logger:Log(LogType, Object)
    505. UnityEngine.Debug:Log(Object)
    506. Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:95)
    507. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1715)
    508. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1138)
    509. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1881)
    510. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1854)
    511. Google.VersionHandlerImpl:UpdateVersionedAssets() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1843)
    512. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1506)
    513. Google.VersionHandlerImpl:<VersionHandlerImpl>m__19() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1502)
    514. Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:377)
    515. Google.RunOnMainThread:<ExecuteAll>m__18() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:408)
    516. Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
    517. Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:406)
    518. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    519. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    520. System.Reflection.MethodBase:Invoke(Object, Object[])
    521. System.Delegate:DynamicInvokeImpl(Object[])
    522. System.MulticastDelegate:DynamicInvokeImpl(Object[])
    523. System.Delegate:DynamicInvoke(Object[])
    524. UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
    525. (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 95)
    526.  
    527. Assets\PlayServicesResolver\Editor\Google.VersionHandler.dll metadata will be checked
    528. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    529. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    530. UnityEngine.Logger:Log(LogType, Object)
    531. UnityEngine.Debug:Log(Object)
    532. Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:95)
    533. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1715)
    534. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1138)
    535. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1881)
    536. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1854)
    537. Google.VersionHandlerImpl:UpdateVersionedAssets() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1843)
    538. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1506)
    539. Google.VersionHandlerImpl:<VersionHandlerImpl>m__19() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1502)
    540. Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:377)
    541. Google.RunOnMainThread:<ExecuteAll>m__18() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:408)
    542. Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
    543. Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:406)
    544. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    545. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    546. System.Reflection.MethodBase:Invoke(Object, Object[])
    547. System.Delegate:DynamicInvokeImpl(Object[])
    548. System.MulticastDelegate:DynamicInvokeImpl(Object[])
    549. System.Delegate:DynamicInvoke(Object[])
    550. UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
    551. (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 95)
    552.  
    553. Assets\PlayServicesResolver\Editor\Google.VersionHandlerImpl.dll metadata will be checked
    554. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    555. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    556. UnityEngine.Logger:Log(LogType, Object)
    557. UnityEngine.Debug:Log(Object)
    558. Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:95)
    559. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1715)
    560. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1138)
    561. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1881)
    562. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1854)
    563. Google.VersionHandlerImpl:UpdateVersionedAssets() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1843)
    564. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1506)
    565. Google.VersionHandlerImpl:<VersionHandlerImpl>m__19() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1502)
    566. Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:377)
    567. Google.RunOnMainThread:<ExecuteAll>m__18() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:408)
    568. Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
    569. Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:406)
    570. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    571. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    572. System.Reflection.MethodBase:Invoke(Object, Object[])
    573. System.Delegate:DynamicInvokeImpl(Object[])
    574. System.MulticastDelegate:DynamicInvokeImpl(Object[])
    575. System.Delegate:DynamicInvoke(Object[])
    576. UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
    577. (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 95)
    578.  
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    580. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    581. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    582. UnityEngine.Logger:Log(LogType, Object)
    583. UnityEngine.Debug:Log(Object)
    584. Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:95)
    585. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1715)
    586. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1138)
    587. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1881)
    588. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1854)
    589. Google.VersionHandlerImpl:UpdateVersionedAssets() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1843)
    590. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1506)
    591. Google.VersionHandlerImpl:<VersionHandlerImpl>m__19() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1502)
    592. Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:377)
    593. Google.RunOnMainThread:<ExecuteAll>m__18() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:408)
    594. Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
    595. Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:406)
    596. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    597. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    598. System.Reflection.MethodBase:Invoke(Object, Object[])
    599. System.Delegate:DynamicInvokeImpl(Object[])
    600. System.MulticastDelegate:DynamicInvokeImpl(Object[])
    601. System.Delegate:DynamicInvoke(Object[])
    602. UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
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    716. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    717. UnityEngine.Logger:Log(LogType, Object)
    718. UnityEngine.Debug:Log(Object)
    719. UnityEditor.Build.Pipeline.Utilities.BuildCache:PurgeCache(Boolean) (at Library\PackageCache\com.unity.scriptablebuildpipeline@1.5.6\Editor\Utilities\BuildCache.cs:392)
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    771. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    772. UnityEngine.Logger:LogFormat(LogType, String, Object[])
    773. UnityEngine.Debug:LogWarningFormat(String, Object[])
    774. UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedPlayMode:BuildDataImplementation(AddressablesDataBuilderInput) (at Library\PackageCache\com.unity.addressables@1.6.2\Editor\Build\DataBuilders\BuildScriptPackedPlayMode.cs:66)
    775. UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData(AddressablesDataBuilderInput) (at Library\PackageCache\com.unity.addressables@1.6.2\Editor\Build\DataBuilders\BuildScriptBase.cs:63)
    776. UnityEditor.AddressableAssets.Build.AddressablesBuildScriptHooks:OnEditorPlayModeChanged(PlayModeStateChange) (at Library\PackageCache\com.unity.addressables@1.6.2\Editor\Build\AddressablesBuildScriptHooks.cs:64)
    777. UnityEditor.EditorApplication:Internal_PlayModeStateChanged(PlayModeStateChange)
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    785. UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI(EventBase, Boolean)
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    812. UnityEngine.Debug:Log(Object)
    813. Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:95)
    814. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1715)
    815. Google.VersionHandlerImpl:.cctor() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1501)
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    824. UnityEngine.Logger:Log(LogType, Object)
    825. UnityEngine.Debug:Log(Object)
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    827. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1715)
    828. Google.DotNetVersionUpdater:.cctor() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:2062)
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    873.    LoadedImportedAssetsSnapshotReleaseGCHandles: 1.282ms
    874.    GetLoadedSourceAssetsSnapshot: 1.294ms
    875.    PersistCurrentRevisions: 0.000ms
    876.    UnloadStreamsEnd: 0.016ms
    877.    Untracked: 1.401ms
    878. Building style catalogs (6)
    879.    StyleSheets/Extensions/base/common.uss
    880.    StyleSheets/Northstar/common.uss
    881.    StyleSheets/Extensions/fonts/inter.uss
    882.    StyleSheets/Extensions/base/light.uss
    883.    Packages/com.unity.timeline/Editor/StyleSheets/Extensions/common.uss
    884.    Packages/com.unity.timeline/Editor/StyleSheets/Extensions/light.uss
    885. [MODES] Loading mode Default (0) for mode-current-id-MissileChase
    886. Mono: successfully reloaded assembly
    887. - Completed reload, in  2.792 seconds
    888. Platform modules already initialized, skipping
    889. LightmapEditorSettings: switching bake backend from 1 to 0.
    890. Starting up...
    891. Version: 0.2.3x4
    892. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    893. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    894. UnityEngine.Logger:Log(LogType, Object)
    895. UnityEngine.Debug:Log(Object)
    896. Main:Awake() (at Assets\_Scripts\Manager\Main.cs:71)
    897. (Filename: Assets/_Scripts/Manager/Main.cs Line: 71)
    898.  
    899. Loaded scene 'Temp/__Backupscenes/0.backup'
    900.    Deserialize:            22.069 ms
    901.    Integration:            100.143 ms
    902.    Integration of assets:  0.011 ms
    903.    Thread Wait Time:       15.964 ms
    904.    Total Operation Time:   138.187 ms
    905. Exception encountered in operation UnityEngine.ResourceManagement.ResourceManager+CompletedOperation`1[System.Collections.Generic.IList`1[UnityEngine.Localization.Locale]], result='', status='Failed': Exception of type 'UnityEngine.AddressableAssets.InvalidKeyException' was thrown., Key=Locale, Type=UnityEngine.Localization.Locale
    906. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    907. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    908. UnityEngine.Logger:LogFormat(LogType, String, Object[])
    909. UnityEngine.Debug:LogErrorFormat(String, Object[])
    910. UnityEngine.AddressableAssets.AddressablesImpl:LogException(AsyncOperationHandle, Exception) (at Library\PackageCache\com.unity.addressables@1.6.2\Runtime\AddressablesImpl.cs:225)
    911. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:set_OperationException(Exception) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:294)
    912. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(IList`1, Boolean, String) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:378)
    913. UnityEngine.ResourceManagement.CompletedOperation`1:Execute() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\ResourceManager.cs:430)
    914. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeExecute() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:409)
    915. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Start(ResourceManager, AsyncOperationHandle, DelegateList`1) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:403)
    916. UnityEngine.ResourceManagement.ResourceManager:StartOperation(AsyncOperationBase`1, AsyncOperationHandle) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\ResourceManager.cs:407)
    917. UnityEngine.ResourceManagement.ResourceManager:CreateCompletedOperation(IList`1, String) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\ResourceManager.cs:507)
    918. UnityEngine.AddressableAssets.AddressablesImpl:LoadAssetsAsync(Object, Action`1) (at Library\PackageCache\com.unity.addressables@1.6.2\Runtime\AddressablesImpl.cs:574)
    919. UnityEngine.AddressableAssets.<>c__DisplayClass74_0`1:<LoadAssetsWithChain>b__0(AsyncOperationHandle) (at Library\PackageCache\com.unity.addressables@1.6.2\Runtime\AddressablesImpl.cs:564)
    920. UnityEngine.ResourceManagement.ChainOperationTypelessDepedency`1:Execute() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\ChainOperation.cs:98)
    921. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeExecute() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:409)
    922. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:<.ctor>b__33_0(AsyncOperationHandle) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:110)
    923. DelegateList`1:Invoke(AsyncOperationHandle) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\Util\DelegateList.cs:69)
    924. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:324)
    925. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(IResourceLocator, Boolean, String) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:388)
    926. UnityEngine.AddressableAssets.Initialization.<>c__DisplayClass13_0:<LoadContentCatalogInternal>b__0(AsyncOperationHandle`1) (at Library\PackageCache\com.unity.addressables@1.6.2\Runtime\Initialization\InitializationOperation.cs:225)
    927. DelegateList`1:Invoke(AsyncOperationHandle`1) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\Util\DelegateList.cs:69)
    928. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:330)
    929. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(IResourceLocator, Boolean, String) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:388)
    930. UnityEngine.ResourceManagement.ChainOperation`2:OnWrappedCompleted(AsyncOperationHandle`1) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\ChainOperation.cs:44)
    931. DelegateList`1:Invoke(AsyncOperationHandle`1) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\Util\DelegateList.cs:69)
    932. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:330)
    933. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.InvokeCompletionEvent() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:467)
    934. UnityEngine.ResourceManagement.ResourceManager:ExecuteDeferredCallbacks() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\ResourceManager.cs:791)
    935. UnityEngine.ResourceManagement.ResourceManager:Update(Single) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\ResourceManager.cs:818)
    936. MonoBehaviourCallbackHooks:Update() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\Util\MonoBehaviourCallbackHooks.cs:19)
    937. (Filename: Library/PackageCache/com.unity.addressables@1.6.2/Runtime/AddressablesImpl.cs Line: 225)
    938.  
    939. Exception encountered in operation UnityEngine.AddressableAssets.Initialization.InitializationOperation, result='', status='Succeeded' - Chain<IList`1>: ChainOperation of Type: System.Collections.Generic.IList`1[UnityEngine.Localization.Locale] failed because dependent operation failed
    940. Exception of type 'UnityEngine.AddressableAssets.InvalidKeyException' was thrown., Key=Locale, Type=UnityEngine.Localization.Locale
    941. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    942. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    943. UnityEngine.Logger:LogFormat(LogType, String, Object[])
    944. UnityEngine.Debug:LogErrorFormat(String, Object[])
    945. UnityEngine.AddressableAssets.AddressablesImpl:LogException(AsyncOperationHandle, Exception) (at Library\PackageCache\com.unity.addressables@1.6.2\Runtime\AddressablesImpl.cs:225)
    946. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:set_OperationException(Exception) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:294)
    947. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(IList`1, Boolean, String) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:378)
    948. UnityEngine.ResourceManagement.ChainOperationTypelessDepedency`1:OnWrappedCompleted(AsyncOperationHandle`1) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\ChainOperation.cs:108)
    949. DelegateList`1:Invoke(AsyncOperationHandle`1) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\Util\DelegateList.cs:69)
    950. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:330)
    951. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.InvokeCompletionEvent() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:467)
    952. UnityEngine.ResourceManagement.ResourceManager:ExecuteDeferredCallbacks() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\ResourceManager.cs:791)
    953. UnityEngine.ResourceManagement.ResourceManager:Update(Single) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\ResourceManager.cs:818)
    954. MonoBehaviourCallbackHooks:Update() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\Util\MonoBehaviourCallbackHooks.cs:19)
    955. (Filename: Library/PackageCache/com.unity.addressables@1.6.2/Runtime/AddressablesImpl.cs Line: 225)
    956.  
    957. No locale could be selected. Please check available locales and startup selector.
    958. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    959. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    960. UnityEngine.Logger:Log(LogType, Object)
    961. UnityEngine.Debug:Assert(Boolean, String)
    962. UnityEngine.Localization.Settings.LocalizationSettings:InitializeSelectedLocale() (at Library\PackageCache\com.unity.localization@0.6.1-preview\Runtime\Settings\LocalizationSettings.cs:289)
    963. UnityEngine.Localization.InitializationOperation:<LoadLocales>b__13_0(AsyncOperationHandle) (at Library\PackageCache\com.unity.localization@0.6.1-preview\Runtime\Operations\InitializationOperation.cs:55)
    964. DelegateList`1:Invoke(AsyncOperationHandle) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\Util\DelegateList.cs:69)
    965. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:324)
    966. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.InvokeCompletionEvent() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:467)
    967. UnityEngine.ResourceManagement.ResourceManager:ExecuteDeferredCallbacks() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\ResourceManager.cs:791)
    968. UnityEngine.ResourceManagement.ResourceManager:Update(Single) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\ResourceManager.cs:818)
    969. MonoBehaviourCallbackHooks:Update() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\Util\MonoBehaviourCallbackHooks.cs:19)
    970. (Filename: Library/PackageCache/com.unity.localization@0.6.1-preview/Runtime/Settings/LocalizationSettings.cs Line: 289)
    971.  
    972. Can not preload when `LocalizationSettings.SelectedLocale` is null.
    973. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    974. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    975. UnityEngine.Logger:Log(LogType, Object)
    976. UnityEngine.Debug:LogError(Object)
    977. UnityEngine.Localization.PreloadDatabaseOperation`2:BeginPreloading() (at Library\PackageCache\com.unity.localization@0.6.1-preview\Runtime\Operations\PreloadDatabaseOperation.cs:53)
    978. UnityEngine.Localization.PreloadDatabaseOperation`2:Execute() (at Library\PackageCache\com.unity.localization@0.6.1-preview\Runtime\Operations\PreloadDatabaseOperation.cs:41)
    979. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeExecute() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:409)
    980. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Start(ResourceManager, AsyncOperationHandle, DelegateList`1) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:403)
    981. UnityEngine.ResourceManagement.ResourceManager:StartOperation(AsyncOperationBase`1, AsyncOperationHandle) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\ResourceManager.cs:407)
    982. UnityEngine.Localization.Settings.LocalizedDatabase`2:get_PreloadOperation() (at Library\PackageCache\com.unity.localization@0.6.1-preview\Runtime\Settings\Database\LocalizedDatabase.cs:45)
    983. UnityEngine.Localization.InitializationOperation:PreLoadTables() (at Library\PackageCache\com.unity.localization@0.6.1-preview\Runtime\Operations\InitializationOperation.cs:93)
    984. UnityEngine.Localization.InitializationOperation:<LoadLocales>b__13_0(AsyncOperationHandle) (at Library\PackageCache\com.unity.localization@0.6.1-preview\Runtime\Operations\InitializationOperation.cs:56)
    985. DelegateList`1:Invoke(AsyncOperationHandle) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\Util\DelegateList.cs:69)
    986. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:324)
    987. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.InvokeCompletionEvent() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:467)
    988. UnityEngine.ResourceManagement.ResourceManager:ExecuteDeferredCallbacks() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\ResourceManager.cs:791)
    989. UnityEngine.ResourceManagement.ResourceManager:Update(Single) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\ResourceManager.cs:818)
    990. MonoBehaviourCallbackHooks:Update() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\Util\MonoBehaviourCallbackHooks.cs:19)
    991. (Filename: Library/PackageCache/com.unity.localization@0.6.1-preview/Runtime/Operations/PreloadDatabaseOperation.cs Line: 53)
    992.  
    993. Can not preload when `LocalizationSettings.SelectedLocale` is null.
    994. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    995. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    996. UnityEngine.Logger:Log(LogType, Object)
    997. UnityEngine.Debug:LogError(Object)
    998. UnityEngine.Localization.PreloadDatabaseOperation`2:BeginPreloading() (at Library\PackageCache\com.unity.localization@0.6.1-preview\Runtime\Operations\PreloadDatabaseOperation.cs:53)
    999. UnityEngine.Localization.PreloadDatabaseOperation`2:Execute() (at Library\PackageCache\com.unity.localization@0.6.1-preview\Runtime\Operations\PreloadDatabaseOperation.cs:41)
    1000. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeExecute() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:409)
    1001. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Start(ResourceManager, AsyncOperationHandle, DelegateList`1) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:403)
    1002. UnityEngine.ResourceManagement.ResourceManager:StartOperation(AsyncOperationBase`1, AsyncOperationHandle) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\ResourceManager.cs:407)
    1003. UnityEngine.Localization.Settings.LocalizedDatabase`2:get_PreloadOperation() (at Library\PackageCache\com.unity.localization@0.6.1-preview\Runtime\Settings\Database\LocalizedDatabase.cs:45)
    1004. UnityEngine.Localization.InitializationOperation:PreLoadTables() (at Library\PackageCache\com.unity.localization@0.6.1-preview\Runtime\Operations\InitializationOperation.cs:103)
    1005. UnityEngine.Localization.InitializationOperation:<LoadLocales>b__13_0(AsyncOperationHandle) (at Library\PackageCache\com.unity.localization@0.6.1-preview\Runtime\Operations\InitializationOperation.cs:56)
    1006. DelegateList`1:Invoke(AsyncOperationHandle) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\Util\DelegateList.cs:69)
    1007. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:324)
    1008. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.InvokeCompletionEvent() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:467)
    1009. UnityEngine.ResourceManagement.ResourceManager:ExecuteDeferredCallbacks() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\ResourceManager.cs:791)
    1010. UnityEngine.ResourceManagement.ResourceManager:Update(Single) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\ResourceManager.cs:818)
    1011. MonoBehaviourCallbackHooks:Update() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\Util\MonoBehaviourCallbackHooks.cs:19)
    1012. (Filename: Library/PackageCache/com.unity.localization@0.6.1-preview/Runtime/Operations/PreloadDatabaseOperation.cs Line: 53)
    1013.  
    1014. Setting up 3 worker threads for Enlighten.
    1015.  Thread -> id: 4e98 -> priority: 1
    1016.  Thread -> id: 47f0 -> priority: 1
    1017.  Thread -> id: 2514 -> priority: 1
    1018. Assets\GooglePlayGames\Editor\GooglePlayGamesPlugin.txt metadata will be checked
    1019. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    1020. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    1021. UnityEngine.Logger:Log(LogType, Object)
    1022. UnityEngine.Debug:Log(Object)
    1023. Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:95)
    1024. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1715)
    1025. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1138)
    1026. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1881)
    1027. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1854)
    1028. Google.VersionHandlerImpl:UpdateVersionedAssets() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1843)
    1029. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1506)
    1030. Google.VersionHandlerImpl:<VersionHandlerImpl>m__19() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1502)
    1031. Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:377)
    1032. Google.RunOnMainThread:<ExecuteAll>m__18() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:408)
    1033. Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
    1034. Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:406)
    1035. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    1036. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    1037. System.Reflection.MethodBase:Invoke(Object, Object[])
    1038. System.Delegate:DynamicInvokeImpl(Object[])
    1039. System.MulticastDelegate:DynamicInvokeImpl(Object[])
    1040. System.Delegate:DynamicInvoke(Object[])
    1041. UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
    1042. (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 95)
    1043.  
    1044. Assets\PlayServicesResolver\Editor\Google.IOSResolver.dll metadata will be checked
    1045. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    1046. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    1047. UnityEngine.Logger:Log(LogType, Object)
    1048. UnityEngine.Debug:Log(Object)
    1049. Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:95)
    1050. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1715)
    1051. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1138)
    1052. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1881)
    1053. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1854)
    1054. Google.VersionHandlerImpl:UpdateVersionedAssets() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1843)
    1055. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1506)
    1056. Google.VersionHandlerImpl:<VersionHandlerImpl>m__19() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1502)
    1057. Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:377)
    1058. Google.RunOnMainThread:<ExecuteAll>m__18() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:408)
    1059. Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
    1060. Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:406)
    1061. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    1062. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    1063. System.Reflection.MethodBase:Invoke(Object, Object[])
    1064. System.Delegate:DynamicInvokeImpl(Object[])
    1065. System.MulticastDelegate:DynamicInvokeImpl(Object[])
    1066. System.Delegate:DynamicInvoke(Object[])
    1067. UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
    1068. (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 95)
    1069.  
    1070. Assets\PlayServicesResolver\Editor\Google.JarResolver.dll metadata will be checked
    1071. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    1072. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    1073. UnityEngine.Logger:Log(LogType, Object)
    1074. UnityEngine.Debug:Log(Object)
    1075. Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:95)
    1076. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1715)
    1077. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1138)
    1078. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1881)
    1079. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1854)
    1080. Google.VersionHandlerImpl:UpdateVersionedAssets() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1843)
    1081. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1506)
    1082. Google.VersionHandlerImpl:<VersionHandlerImpl>m__19() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1502)
    1083. Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:377)
    1084. Google.RunOnMainThread:<ExecuteAll>m__18() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:408)
    1085. Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
    1086. Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:406)
    1087. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    1088. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    1089. System.Reflection.MethodBase:Invoke(Object, Object[])
    1090. System.Delegate:DynamicInvokeImpl(Object[])
    1091. System.MulticastDelegate:DynamicInvokeImpl(Object[])
    1092. System.Delegate:DynamicInvoke(Object[])
    1093. UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
    1094. (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 95)
    1095.  
    1096. Assets\PlayServicesResolver\Editor\Google.VersionHandler.dll metadata will be checked
    1097. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    1098. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    1099. UnityEngine.Logger:Log(LogType, Object)
    1100. UnityEngine.Debug:Log(Object)
    1101. Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:95)
    1102. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1715)
    1103. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1138)
    1104. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1881)
    1105. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1854)
    1106. Google.VersionHandlerImpl:UpdateVersionedAssets() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1843)
    1107. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1506)
    1108. Google.VersionHandlerImpl:<VersionHandlerImpl>m__19() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1502)
    1109. Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:377)
    1110. Google.RunOnMainThread:<ExecuteAll>m__18() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:408)
    1111. Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
    1112. Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:406)
    1113. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    1114. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    1115. System.Reflection.MethodBase:Invoke(Object, Object[])
    1116. System.Delegate:DynamicInvokeImpl(Object[])
    1117. System.MulticastDelegate:DynamicInvokeImpl(Object[])
    1118. System.Delegate:DynamicInvoke(Object[])
    1119. UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
    1120. (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 95)
    1121.  
    1122. Assets\PlayServicesResolver\Editor\Google.VersionHandlerImpl.dll metadata will be checked
    1123. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    1124. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    1125. UnityEngine.Logger:Log(LogType, Object)
    1126. UnityEngine.Debug:Log(Object)
    1127. Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:95)
    1128. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1715)
    1129. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1138)
    1130. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1881)
    1131. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1854)
    1132. Google.VersionHandlerImpl:UpdateVersionedAssets() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1843)
    1133. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1506)
    1134. Google.VersionHandlerImpl:<VersionHandlerImpl>m__19() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1502)
    1135. Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:377)
    1136. Google.RunOnMainThread:<ExecuteAll>m__18() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:408)
    1137. Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
    1138. Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:406)
    1139. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    1140. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    1141. System.Reflection.MethodBase:Invoke(Object, Object[])
    1142. System.Delegate:DynamicInvokeImpl(Object[])
    1143. System.MulticastDelegate:DynamicInvokeImpl(Object[])
    1144. System.Delegate:DynamicInvoke(Object[])
    1145. UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
    1146. (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 95)
    1147.  
    1148. Assets\PlayServicesResolver\Editor\play-services-resolver.txt metadata will be checked
    1149. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    1150. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    1151. UnityEngine.Logger:Log(LogType, Object)
    1152. UnityEngine.Debug:Log(Object)
    1153. Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:95)
    1154. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1715)
    1155. Google.FileMetadataSet:FindWithPendingUpdates(FileMetadataSet) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1138)
    1156. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean, Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1881)
    1157. Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1854)
    1158. Google.VersionHandlerImpl:UpdateVersionedAssets() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1843)
    1159. Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1506)
    1160. Google.VersionHandlerImpl:<VersionHandlerImpl>m__19() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1502)
    1161. Google.RunOnMainThread:ExecuteNext() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:377)
    1162. Google.RunOnMainThread:<ExecuteAll>m__18() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:408)
    1163. Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
    1164. Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:406)
    1165. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    1166. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    1167. System.Reflection.MethodBase:Invoke(Object, Object[])
    1168. System.Delegate:DynamicInvokeImpl(Object[])
    1169. System.MulticastDelegate:DynamicInvokeImpl(Object[])
    1170. System.Delegate:DynamicInvoke(Object[])
    1171. UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
    1172. (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 95)
    1173.  
    1174. [remote] error: Init socket failed
    1175. Google Play Games gestartet
    1176. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    1177. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    1178. UnityEngine.Logger:Log(LogType, Object)
    1179. UnityEngine.Debug:Log(Object)
    1180. Settings:StartUp() (at Assets\_Scripts\Manager\Settings.cs:184)
    1181. (Filename: Assets/_Scripts/Manager/Settings.cs Line: 184)
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    1183. LightmapEditorSettings: switching bake backend from 1 to 0.
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    1197. Setting up 3 worker threads for Enlighten.
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    1469. Asset bundles built with build target Android may not be compatible with running in the Editor.
    1470. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    1471. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    1472. UnityEngine.Logger:LogFormat(LogType, String, Object[])
    1473. UnityEngine.Debug:LogWarningFormat(String, Object[])
    1474. UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedPlayMode:BuildDataImplementation(AddressablesDataBuilderInput) (at Library\PackageCache\com.unity.addressables@1.6.2\Editor\Build\DataBuilders\BuildScriptPackedPlayMode.cs:66)
    1475. UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData(AddressablesDataBuilderInput) (at Library\PackageCache\com.unity.addressables@1.6.2\Editor\Build\DataBuilders\BuildScriptBase.cs:63)
    1476. UnityEditor.AddressableAssets.Build.AddressablesBuildScriptHooks:OnEditorPlayModeChanged(PlayModeStateChange) (at Library\PackageCache\com.unity.addressables@1.6.2\Editor\Build\AddressablesBuildScriptHooks.cs:64)
    1477. UnityEditor.EditorApplication:Internal_PlayModeStateChanged(PlayModeStateChange)
    1478. UnityEditor.EditorApplication:set_isPlaying(Boolean)
    1479. UnityEditor.Toolbar:TogglePlaying()
    1480. UnityEditor.Toolbar:DoPlayButtons(Boolean)
    1481. UnityEditor.Toolbar:OldOnGUI()
    1482. UnityEngine.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean, Rect, Boolean)
    1483. UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect, Boolean)
    1484. UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Boolean)
    1485. UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI(EventBase, Boolean)
    1486. UnityEngine.UIElements.IMGUIContainer:HandleEvent(EventBase)
    1487. UnityEngine.UIElements.CallbackEventHandler:HandleEventAtTargetPhase(EventBase)
    1488. UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent(EventBase, IPanel)
    1489. UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel)
    1490. UnityEngine.UIElements.EventDispatcher:ProcessEventQueue()
    1491. UnityEngine.UIElements.EventDispatcher:OpenGate()
    1492. UnityEngine.UIElements.EventDispatcherGate:Dispose()
    1493. UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel)
    1494. UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode)
    1495. UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode)
    1496. UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel)
    1497. UnityEngine.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr)
    1498. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
    1499. (Filename: Library/PackageCache/com.unity.addressables@1.6.2/Editor/Build/DataBuilders/BuildScriptPackedPlayMode.cs Line: 66)
    1500.  
    1501. Reloading assemblies for play mode.
    1502. Begin MonoManager ReloadAssembly
    1503. Symbol file LoadedFromMemory doesn't match image H:\david\Documents\UnityProjekte\MissileChase\MissileChase\Library\PackageCache\com.unity.ext.nunit@1.0.0\net35\unity-custom\nunit.framework.dll
    1504. Native extension for Android target not found
    1505. Native extension for WindowsStandalone target not found
    1506. Refreshing native plugins compatible for Editor in 25.75 ms, found 0 plugins.
    1507. Preloading 0 native plugins for Editor in 0.00 ms.
    1508. Loaded VersionHandlerImpl
    1509. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    1510. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    1511. UnityEngine.Logger:Log(LogType, Object)
    1512. UnityEngine.Debug:Log(Object)
    1513. Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:95)
    1514. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1715)
    1515. Google.VersionHandlerImpl:.cctor() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1501)
    1516. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    1517. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
    1518. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
    1519. (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 95)
    1520.  
    1521. Detected .NET version 4.5
    1522. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    1523. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    1524. UnityEngine.Logger:Log(LogType, Object)
    1525. UnityEngine.Debug:Log(Object)
    1526. Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:95)
    1527. Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1715)
    1528. Google.DotNetVersionUpdater:.cctor() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:2062)
    1529. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    1530. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
    1531. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
    1532. (Filename: /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs Line: 95)
    1533.  
    1534. Refresh completed in 0.143012 seconds.
    1535. RefreshInfo: RefreshV2(NoUpdateAssetOptions)
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    1548.         ImportManagerImport: 0.000ms (0.000ms without children)
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    1578. Building style catalogs (6)
    1579.     StyleSheets/Extensions/base/common.uss
    1580.     StyleSheets/Northstar/common.uss
    1581.     StyleSheets/Extensions/fonts/inter.uss
    1582.     StyleSheets/Extensions/base/light.uss
    1583.     Packages/com.unity.timeline/Editor/StyleSheets/Extensions/common.uss
    1584.     Packages/com.unity.timeline/Editor/StyleSheets/Extensions/light.uss
    1585. [MODES] Loading mode Default (0) for mode-current-id-MissileChase
    1586. Mono: successfully reloaded assembly
    1587. - Completed reload, in  2.582 seconds
    1588. Platform modules already initialized, skipping
    1589. LightmapEditorSettings: switching bake backend from 1 to 0.
    1590. Starting up...
    1591. Version: 0.2.3x4
    1592. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    1593. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    1594. UnityEngine.Logger:Log(LogType, Object)
    1595. UnityEngine.Debug:Log(Object)
    1596. Main:Awake() (at Assets\_Scripts\Manager\Main.cs:71)
    1597. (Filename: Assets/_Scripts/Manager/Main.cs Line: 71)
    1598.  
    1599. Loaded scene 'Temp/__Backupscenes/0.backup'
    1600.     Deserialize:            22.584 ms
    1601.     Integration:            118.276 ms
    1602.     Integration of assets:  0.005 ms
    1603.     Thread Wait Time:       16.689 ms
    1604.     Total Operation Time:   157.555 ms
    1605. Exception encountered in operation UnityEngine.ResourceManagement.ResourceManager+CompletedOperation`1[System.Collections.Generic.IList`1[UnityEngine.Localization.Locale]], result='', status='Failed': Exception of type 'UnityEngine.AddressableAssets.InvalidKeyException' was thrown., Key=Locale, Type=UnityEngine.Localization.Locale
    1606. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
    1607. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    1608. UnityEngine.Logger:LogFormat(LogType, String, Object[])
    1609. UnityEngine.Debug:LogErrorFormat(String, Object[])
    1610. UnityEngine.AddressableAssets.AddressablesImpl:LogException(AsyncOperationHandle, Exception) (at Library\PackageCache\com.unity.addressables@1.6.2\Runtime\AddressablesImpl.cs:225)
    1611. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:set_OperationException(Exception) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:294)
    1612. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(IList`1, Boolean, String) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:378)
    1613. UnityEngine.ResourceManagement.CompletedOperation`1:Execute() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\ResourceManager.cs:430)
    1614. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeExecute() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:409)
    1615. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Start(ResourceManager, AsyncOperationHandle, DelegateList`1) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:403)
    1616. UnityEngine.ResourceManagement.ResourceManager:StartOperation(AsyncOperationBase`1, AsyncOperationHandle) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\ResourceManager.cs:407)
    1617. UnityEngine.ResourceManagement.ResourceManager:CreateCompletedOperation(IList`1, String) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\ResourceManager.cs:507)
    1618. UnityEngine.AddressableAssets.AddressablesImpl:LoadAssetsAsync(Object, Action`1) (at Library\PackageCache\com.unity.addressables@1.6.2\Runtime\AddressablesImpl.cs:574)
    1619. UnityEngine.AddressableAssets.<>c__DisplayClass74_0`1:<LoadAssetsWithChain>b__0(AsyncOperationHandle) (at Library\PackageCache\com.unity.addressables@1.6.2\Runtime\AddressablesImpl.cs:564)
    1620. UnityEngine.ResourceManagement.ChainOperationTypelessDepedency`1:Execute() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\ChainOperation.cs:98)
    1621. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeExecute() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:409)
    1622. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:<.ctor>b__33_0(AsyncOperationHandle) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:110)
    1623. DelegateList`1:Invoke(AsyncOperationHandle) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\Util\DelegateList.cs:69)
    1624. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:324)
    1625. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(IResourceLocator, Boolean, String) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:388)
    1626. UnityEngine.AddressableAssets.Initialization.<>c__DisplayClass13_0:<LoadContentCatalogInternal>b__0(AsyncOperationHandle`1) (at Library\PackageCache\com.unity.addressables@1.6.2\Runtime\Initialization\InitializationOperation.cs:225)
    1627. DelegateList`1:Invoke(AsyncOperationHandle`1) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\Util\DelegateList.cs:69)
    1628. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:330)
    1629. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(IResourceLocator, Boolean, String) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:388)
    1630. UnityEngine.ResourceManagement.ChainOperation`2:OnWrappedCompleted(AsyncOperationHandle`1) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\ChainOperation.cs:44)
    1631. DelegateList`1:Invoke(AsyncOperationHandle`1) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\Util\DelegateList.cs:69)
    1632. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:330)
    1633. UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:UnityEngine.ResourceManagement.AsyncOperations.IAsyncOperation.InvokeCompletionEvent() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\AsyncOperations\AsyncOperationBase.cs:467)
    1634. UnityEngine.ResourceManagement.ResourceManager:ExecuteDeferredCallbacks() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\ResourceManager.cs:791)
    1635. UnityEngine.ResourceManagement.ResourceManager:Update(Single) (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\ResourceManager.cs:818)
    1636. MonoBehaviourCallbackHooks:Update() (at Library\PackageCache\com.unity.addressables@1.6.0\Runtime\ResourceManager\Util\MonoBehaviourCallbackHooks.cs:19)
    1637. (Filename: Library/PackageCache/com.unity.addressables@1.6.2/Runtime/AddressablesImpl.cs Line: 225)
    1638.  
    1639. Exception encountered in operation UnityEngine.AddressableAssets.Initialization.InitializationOperation, result='', status='Succeeded' - Chain<IList`1>: ChainOperation of Type: System.Collections.Generic.IList`1[UnityEngine.Localization.Locale] failed because dependent operation failed
    1640. Exception of type 'UnityEngine.AddressableAssets.InvalidKeyException''Temp/__Backupscenes/0.backup'
    1641.     Deserialize:            29.895 ms
    1642.     Integration:            22.460 ms
    1643.     Integration of assets:  0.004 ms
    1644.     Thread Wait Time:       11.437 ms
    1645.     Total Operation Time:   63.797 ms
    1646. System memory in use before: 344.0 MB.
    1647. System memory in use after: 344.4 MB.
    1648.  
    1649. Unloading 492 unused Assets to reduce memory usage. Loaded Objects now: 6033.
    1650. Total: 20.242000 ms (FindLiveObjects: 0.686400 ms CreateObjectMapping: 0.095800 ms MarkObjects: 19.183600 ms  DeleteObjects: 0.275800 ms)
    1651.  
    1652. Setting up 3 worker threads for Enlighten.
    1653.   Thread -> id: 4eec -> priority: 1
    1654.   Thread -> id: 2c94 -> priority: 1
    1655.   Thread -> id: 35a0 -> priority: 1
    1656.  
     
    Last edited: Feb 19, 2020
  7. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    7,846
    Hi. Could you file a bug report and include an example project?
     
  8. tomtanak

    tomtanak

    Joined:
    Mar 24, 2020
    Posts:
    30
    Any progress in this issue?
    I'm meeting the very same problem and a new empty project with locales works well.
    Unity is 2019.4.9f1, the localization package is 0.9.0-preview, tried Addressable versions are 1.16.6 and 1.16.15, and Addressables are built.
    The error occurs not only on Android but on Editor when Play Mode Script is set to Use Existing Build.

    I haven't been able to reproduce the problem in a simple project, but please let me know if you need additional information.
     
  9. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    7,846
    Does your error say `UnityEngine.AddressableAssets.InvalidKeyException`?
    This means an Addressable asset is missing. Click on your Locale assets and check that the Addressables box is ticked. Do they appear in the list in the Localization settings?

    It sounds like maybe something is not being reset when entering playmode. If you are able to file a bug report we could take a look.
     
  10. tomtanak

    tomtanak

    Joined:
    Mar 24, 2020
    Posts:
    30
    Thank you for the quick reply.

    > Does your error say `UnityEngine.AddressableAssets.InvalidKeyException`?
    > This means an Addressable asset is missing. Click on your Locale assets and check that the Addressables box is ticked. Do they appear in the list in the Localization settings?

    Addressable boxes are duly ticked and locales look available in Localization Settings.

    upload_2020-12-28_23-2-24.png

    upload_2020-12-28_23-1-45.png
     
  11. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    7,846
    Everything looks correct. Can you post the Editor log with the error you are getting?
     
  12. tomtanak

    tomtanak

    Joined:
    Mar 24, 2020
    Posts:
    30
    27838643 Using Vuplex 3D WebView for Windows v3.9
    UnityEngine.Debug:Log(Object)
    Vuplex.WebView.WindowsWebView:_logInfo(String) (at Assets/Vuplex/WebView/Scripts/Windows/WindowsWebView.cs:78)
    Vuplex.WebView.WindowsWebView:WebView_logVersionInfo()
    Vuplex.WebView.WindowsWebView:_initializeWindowsPlugin() (at Assets/Vuplex/WebView/Scripts/Windows/WindowsWebView.cs:67)

    Rewired: The current build target is set to Android. Controller capabilities in the Unity editor may not accurately reflect those in a Android build.
    UnityEngine.Logger:LogWarning(String, Object)
    Rewired.Logger:LogWarningNow(Object, Boolean)
    Rewired.Logger:LogWarning(Object, Boolean)
    Rewired.Logger:LogWarning(Object)
    Rewired.InputManager_Base:Initialize()
    Rewired.InputManager_Base:Awake()
    UnityEngine.Object:Instantiate(Object)
    Rewired.Utils.UnityTools:Instantiate(Object, Vector3, Quaternion, Transform, Boolean)
    Rewired.Utils.UnityTools:Instantiate(Object, Transform, Boolean)
    Rewired.Initializer:Initialize()
    Rewired.Initializer:Awake()

    Asset bundles built with build target Android may not be compatible with running in the Editor.
    UnityEditor.EditorApplication:Internal_PlayModeStateChanged(PlayModeStateChange)

    Exception encountered in operation CompletedOperation, status=Failed, result= : Exception of type 'UnityEngine.AddressableAssets.InvalidKeyException' was thrown., Key=Locale, Type=UnityEngine.Localization.Locale
    UnityEngine.ResourceManagement.AsyncOperations.<>c__DisplayClass55_0:<add_CompletedTypeless>b__0(AsyncOperationHandle`1)
    DelegateList`1:Invoke(AsyncOperationHandle`1) (at Library/PackageCache/com.unity.addressables@1.16.15/Runtime/ResourceManager/Util/DelegateList.cs:69)
    UnityEngine.AddressableAssets.Initialization.<>c__DisplayClass16_0:<LoadContentCatalogInternal>b__0(AsyncOperationHandle`1)
    DelegateList`1:Invoke(AsyncOperationHandle`1) (at Library/PackageCache/com.unity.addressables@1.16.15/Runtime/ResourceManager/Util/DelegateList.cs:69)
    UnityEngine.ResourceManagement.ChainOperation`2:OnWrappedCompleted(AsyncOperationHandle`1)
    DelegateList`1:Invoke(AsyncOperationHandle`1) (at Library/PackageCache/com.unity.addressables@1.16.15/Runtime/ResourceManager/Util/DelegateList.cs:69)
    UnityEngine.ResourceManagement.ResourceManager:Update(Single)
    MonoBehaviourCallbackHooks:Update() (at Library/PackageCache/com.unity.addressables@1.16.15/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:26)

    Exception encountered in operation ChainOperation<IList`1> - InitializationOperation, status=Failed, result= : ChainOperation of Type: System.Collections.Generic.IList`1[UnityEngine.Localization.Locale] failed because dependent operation failed
    Exception of type 'UnityEngine.AddressableAssets.InvalidKeyException' was thrown., Key=Locale, Type=UnityEngine.Localization.Locale
    UnityEngine.ResourceManagement.ChainOperationTypelessDepedency`1:OnWrappedCompleted(AsyncOperationHandle`1)
    DelegateList`1:Invoke(AsyncOperationHandle`1) (at Library/PackageCache/com.unity.addressables@1.16.15/Runtime/ResourceManager/Util/DelegateList.cs:69)
    UnityEngine.ResourceManagement.ResourceManager:Update(Single)
    MonoBehaviourCallbackHooks:Update() (at Library/PackageCache/com.unity.addressables@1.16.15/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:26)

    No Locale could be selected:
    No Locales were available. Did you build the Addressables?
    The following (3) IStartupLocaleSelectors were used:
    UnityEngine.Localization.Settings.CommandLineLocaleSelector
    UnityEngine.Localization.Settings.SystemLocaleSelector
    UnityEngine.Localization.Settings.SpecificLocaleSelector
    UnityEngine.ResourceManagement.AsyncOperations.<>c__DisplayClass55_0:<add_CompletedTypeless>b__0(AsyncOperationHandle`1)
    DelegateList`1:Invoke(AsyncOperationHandle`1) (at Library/PackageCache/com.unity.addressables@1.16.15/Runtime/ResourceManager/Util/DelegateList.cs:69)
    UnityEngine.ResourceManagement.ResourceManager:Update(Single)
    MonoBehaviourCallbackHooks:Update() (at Library/PackageCache/com.unity.addressables@1.16.15/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:26)

    No Locale could be selected:
    No Locales were available. Did you build the Addressables?
    The following (3) IStartupLocaleSelectors were used:
    UnityEngine.Localization.Settings.CommandLineLocaleSelector
    UnityEngine.Localization.Settings.SystemLocaleSelector
    UnityEngine.Localization.Settings.SpecificLocaleSelector
    UnityEngine.Localization.InitializationOperation:<LoadLocales>b__13_0(AsyncOperationHandle`1)
    DelegateList`1:Invoke(AsyncOperationHandle`1) (at Library/PackageCache/com.unity.addressables@1.16.15/Runtime/ResourceManager/Util/DelegateList.cs:69)
    UnityEngine.ResourceManagement.ChainOperationTypelessDepedency`1:OnWrappedCompleted(AsyncOperationHandle`1)
    DelegateList`1:Invoke(AsyncOperationHandle`1) (at Library/PackageCache/com.unity.addressables@1.16.15/Runtime/ResourceManager/Util/DelegateList.cs:69)
    UnityEngine.ResourceManagement.ResourceManager:Update(Single)
    MonoBehaviourCallbackHooks:Update() (at Library/PackageCache/com.unity.addressables@1.16.15/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:26)

    Can not preload when `LocalizationSettings.SelectedLocale` is null.
    UnityEngine.Localization.InitializationOperation:<LoadLocales>b__13_0(AsyncOperationHandle`1)
    DelegateList`1:Invoke(AsyncOperationHandle`1) (at Library/PackageCache/com.unity.addressables@1.16.15/Runtime/ResourceManager/Util/DelegateList.cs:69)
    UnityEngine.ResourceManagement.ChainOperationTypelessDepedency`1:OnWrappedCompleted(AsyncOperationHandle`1)
    DelegateList`1:Invoke(AsyncOperationHandle`1) (at Library/PackageCache/com.unity.addressables@1.16.15/Runtime/ResourceManager/Util/DelegateList.cs:69)
    UnityEngine.ResourceManagement.ResourceManager:Update(Single)
    MonoBehaviourCallbackHooks:Update() (at Library/PackageCache/com.unity.addressables@1.16.15/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:26)

    No Locale could be selected:
    No Locales were available. Did you build the Addressables?
    The following (3) IStartupLocaleSelectors were used:
    UnityEngine.Localization.Settings.CommandLineLocaleSelector
    UnityEngine.Localization.Settings.SystemLocaleSelector
    UnityEngine.Localization.Settings.SpecificLocaleSelector
    UnityEngine.Localization.InitializationOperation:<LoadLocales>b__13_0(AsyncOperationHandle`1)
    DelegateList`1:Invoke(AsyncOperationHandle`1) (at Library/PackageCache/com.unity.addressables@1.16.15/Runtime/ResourceManager/Util/DelegateList.cs:69)
    UnityEngine.ResourceManagement.ChainOperationTypelessDepedency`1:OnWrappedCompleted(AsyncOperationHandle`1)
    DelegateList`1:Invoke(AsyncOperationHandle`1) (at Library/PackageCache/com.unity.addressables@1.16.15/Runtime/ResourceManager/Util/DelegateList.cs:69)
    UnityEngine.ResourceManagement.ResourceManager:Update(Single)
    MonoBehaviourCallbackHooks:Update() (at Library/PackageCache/com.unity.addressables@1.16.15/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:26)

    Can not preload when `LocalizationSettings.SelectedLocale` is null.
    UnityEngine.Localization.InitializationOperation:<LoadLocales>b__13_0(AsyncOperationHandle`1)
    DelegateList`1:Invoke(AsyncOperationHandle`1) (at Library/PackageCache/com.unity.addressables@1.16.15/Runtime/ResourceManager/Util/DelegateList.cs:69)
    UnityEngine.ResourceManagement.ChainOperationTypelessDepedency`1:OnWrappedCompleted(AsyncOperationHandle`1)
    DelegateList`1:Invoke(AsyncOperationHandle`1) (at Library/PackageCache/com.unity.addressables@1.16.15/Runtime/ResourceManager/Util/DelegateList.cs:69)
    UnityEngine.ResourceManagement.ResourceManager:Update(Single)
    MonoBehaviourCallbackHooks:Update() (at Library/PackageCache/com.unity.addressables@1.16.15/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:26)
     
  13. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    7,846
    What is Addressable play mode behaviour you are using? Is it simulate or using the actual bundles?

    Are you able to share the project?
     
  14. tomtanak

    tomtanak

    Joined:
    Mar 24, 2020
    Posts:
    30
    The logs above were on Unity Editor with the Use Existing Build mode.
    I see same logs on Android by SRDebugger, though 'No Locale could be selected' occurs once but not twice.
     
  15. tomtanak

    tomtanak

    Joined:
    Mar 24, 2020
    Posts:
    30
    Sorry, but my project contains several resources that cannot be shared.
    I'm trying to make a reproduction sample, but it's not working (or working well) yet.
     
  16. tomtanak

    tomtanak

    Joined:
    Mar 24, 2020
    Posts:
    30
    I solved the problem.
    Somehow the references to the schemas in Localization-Locales.asset were missing.
    I fixed it and rebuilt Addressables, now all things work well.
    Thank you for the support.
     
    Last edited: Jan 12, 2021
    karl_jones likes this.
  17. serpemer

    serpemer

    Joined:
    Sep 9, 2021
    Posts:
    2
    When you create a new project, Post-Processing is not included in the project. To fix this problem, it is necessary to go to Package Manager and include Post-Processing in the project or update it. This is how I solved this problem
     
    hakkiokur and anilkn like this.
  18. Miguel1691

    Miguel1691

    Joined:
    Oct 24, 2019
    Posts:
    6
    It worked for me. Thanks.
     
  19. trafisz

    trafisz

    Joined:
    Sep 9, 2019
    Posts:
    7
    I've got the same problem as you. Could you describe more accurately missing references to the schemas in Localization-Locales and how to fix it?
     
  20. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    7,846
  21. trafisz

    trafisz

    Joined:
    Sep 9, 2019
    Posts:
    7
    Yes, i tried it out, but without any effects. I don't know what these warnings on screenshot mean.

    Warning after start game:
    Asset bundles built with build target Android may not be compatible with running in the Editor.

    UnityEngine.Localization.Components.LocalizeStringEvent:OnEnable () (at Library/PackageCache/com.unity.localization@1.3.2/Runtime/Component Localizers/LocalizeStringEvent.cs:101)


    I cleared cache, created new build and it doesn't work. After build, game starts only 1 time on Android device, the second start is unity logo display and black screen. There are no errors in the console.

    Week ago it worked ok, but one day Unity lost my Localization Configuration. I Defined it again, but with problems like that.

    Karl, you posted 6,666 times, wow!

    upload_2022-9-27_21-33-17.png
     
  22. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    7,846
    Are those errors in the Editor? You may need to switch to the standalone player before you build the bundles for the editor to work, or just use the fast play mode instead.

    Do you get any errors in the Android adb log? Are the bundles local or remote?

    :D
     
  23. trafisz

    trafisz

    Joined:
    Sep 9, 2019
    Posts:
    7
    Yes, warning about not compatible assets bundles is while starting game in editor where it works ok, but on Android doesn't start the second and every next time.


    I debug through following command:
    adb logcat -s Unity PackageManager dalvikvm DEBUG

    Logs stop at what can be seen in the screenshot. I tried start game without network connection and it works ok, so problem is after downloading remote bundles. Remote bundle is one of characters (player). Locales are build local.

    upload_2022-9-27_21-58-17.png

    upload_2022-9-27_22-1-47.png
     
  24. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    7,846
    ok so it sounds like an issue with the downloaded bundle. Check that it was built for the correct platform.
     
  25. trafisz

    trafisz

    Joined:
    Sep 9, 2019
    Posts:
    7
    Of course, I built it for the Android and uploaded to Cloud Content Delivery. When I built addressables, didn't upload and run game on phone, it works good. The strange thing, though, is that it correctly downloads a character whose link should be new.
    So it looks like build addressable isn't doing properly. How to verify it, fix it?
    I have been standing still for a week, no one can help, updating plugins, unity, re-importing assets did not help
     
  26. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    7,846
    Ill ask the Addressables team if they can help, they know this area better than me.
     
    trafisz likes this.
  27. trafisz

    trafisz

    Joined:
    Sep 9, 2019
    Posts:
    7
    Thanks in advance :)
     
  28. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    7,846
    Did you just rebuild Addressables and not rebuild the player? Because if you are still using the old player (assuming you aren't using content update), Addressables will still load from the old CCD url.

    It also sounds like it may be loading the character from a cached bundle, rather than downloading it again from CCD. Try clearing the cache (Caching.ClearCache) on startup to check.
     
  29. trafisz

    trafisz

    Joined:
    Sep 9, 2019
    Posts:
    7
    What do you mean by "rebuild player"? New build of game and run on my phone? I built addressables and then built game and run on phone.

    After each game installation, I cleaned the application data from the Android application management level.

    I tried to run empty scene - it works. If I add to scene any object with element Localize String Event, game stop to work since second start. It something between Addressables and Localization.

    Does your company have any other way of solving such problems than forum?
     
  30. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    7,846
    So your problem is that you can download 1 remote bundle successfully but downloading additional remote bundles causes the game to freeze?

    The screenshot of the adb log isn't really useful, I think we need the full log to get more context. Or you could send the project for us to look at. It's hard to tell what's happening otherwise
     
  31. trafisz

    trafisz

    Joined:
    Sep 9, 2019
    Posts:
    7
    No. When game downloads something from CCD (propably catalog.json), next game start is freezed. I've got 1 remote bundle and I'm not downloading it when game starts.

    I tried search log through "adb logcat", but it doesn't display anything more about Unity game. I can send you the project files.
     
    Last edited: Sep 28, 2022