Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.

Question Getting entries for one player across all leaderboards

Discussion in 'Leaderboards' started by janbromberger, Sep 5, 2023.

  1. janbromberger


    Aug 7, 2023
    In my game, I have a view showing the player's progress acrosslevels, as is common in many games:

    Screenshot 2023-09-05 at 10.37.44.png

    I would like to show their score, rank & tier for every level, each having their own leaderboard.

    However, this would soon create a lot of requests, eating through the limitation of 500 requests per MAU:

    Let's say my game had 30 levels, a realistic number. Now each time the user opens the levels menu, they would cause 30 requests.

    It would be great to have a new request endpoint that instead of getting entries of multiple players for one leaderboard, would get multiple entries of one player for all leaderboards.

    I was thinking about a workaround by saving these in CloudSave, but their rank & tier would get outdated.

    Also, I think this is a very common use case, so it would make sense not to make every developer code a workaround.

    Best, Jan
  2. PGLtd


    May 20, 2023

    We're using leaderboard ranks to unlock perks, since this requires that we make a request per leaderboard we've had to limit the number of leaderboards in the game due to this limitation.