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Getting Actions from a .blend file in Unity

Discussion in 'Asset Importing & Exporting' started by RoyalSkiesLLC, Jul 28, 2020.

  1. RoyalSkiesLLC

    RoyalSkiesLLC

    Joined:
    Aug 27, 2016
    Posts:
    16
    Hi there! I separated my animations into separate Actions in Blender. And, I heard there was a way to get them to show up in Unity by dragging the entire Blender folder into the Assets area in Unity.
    But, once in Unity, I don't see my animations/actions showing up. Is there another step I need to do?

    Also, between this method and exporting FBX files from Blender to Unity instead, what are the pros and cons of each??

    Thank you for your time!
     

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  2. George-Ing

    George-Ing

    Unity Technologies

    Joined:
    Jan 14, 2020
    Posts:
    78
    Few things, have you tried exporting as an FBX? You'll get an "Include Animations" option - this is my personal preferred workflow.

    Otherwise, check your actions for any errors, and check that your animations don't refer to bones that have been renamed.
     
  3. Flavelius

    Flavelius

    Joined:
    Jul 8, 2012
    Posts:
    945