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Getting a BuildReport when building asset bundles

Discussion in 'Asset Bundles' started by liortal, Oct 10, 2019.

  1. liortal

    liortal

    Joined:
    Oct 17, 2012
    Posts:
    3,562
  2. nilsdr

    nilsdr

    Joined:
    Oct 24, 2017
    Posts:
    374
    The assetbundlemanifest has all details about the bundles that were built (hashes etc.), what other info are you looking for?

    For more granular control over what gets built you could upgrade to the scriptable build pipeline https://docs.unity3d.com/Packages/com.unity.scriptablebuildpipeline@1.5/manual/index.html
     
  3. liortal

    liortal

    Joined:
    Oct 17, 2012
    Posts:
    3,562
    I was thinking about getting details about build times, assets included, sizes, etc.
     
    ImpossibleRobert likes this.