Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

Bug GetBuffer ReadOnly mode doesn't work after release packaging

Discussion in 'Entity Component System' started by MasterSais, Jun 4, 2023.

  1. MasterSais

    MasterSais

    Joined:
    Mar 10, 2023
    Posts:
    2
    Using Entities v1.0.10. Readonly mode for GetBuffer doesn't work after building, because of this: upload_2023-6-4_13-50-35.png
    in Release mode the second block 'ENABLE_UNITY_COLLECTIONS_CHECKS' removed with isReadOnly flag, but it must be passed as a parameter of access->GetBuffer
     
  2. MasterSais

    MasterSais

    Joined:
    Mar 10, 2023
    Posts:
    2
    Screenshot from file EntityManager.cs
     
  3. cort_of_unity

    cort_of_unity

    Unity Technologies

    Joined:
    Aug 15, 2018
    Posts:
    97
    Thank you for the report! This issue was found & fixed independently several weeks back, and will be fixed in a future Entities release.
     
    sklimenko likes this.
  4. tertle

    tertle

    Joined:
    Jan 25, 2011
    Posts:
    3,626
    This appears like it still wasn't fixed in 1.0.14?
     
  5. cort_of_unity

    cort_of_unity

    Unity Technologies

    Joined:
    Aug 15, 2018
    Posts:
    97
    Arrgh, you're right; it looks like this fix wasn't backported all the way into the 1.0.14 release branch. Sorry about that. I'll backport it now to make sure it's included in the next batch.