Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Get UnityPlayer to not take up the whole Screen via xaml (leave Space on top for e.g. a Banner Ad)

Discussion in 'Windows' started by ClaasM, Feb 8, 2015.

  1. ClaasM

    ClaasM

    Joined:
    Oct 4, 2014
    Posts:
    26
    Hey Community,

    In my App, I want to place an Ad Banner above the Unity Player, but the Game ignores what I defined in xaml and is still shown fullscreen. Is there a way to change that?
    Here's how I want it to look like when the App is running:



    Any thoughts?
    Regards,
    Claas M.
     
    Last edited: Feb 8, 2015
  2. Aurimas-Cernius

    Aurimas-Cernius

    Unity Technologies

    Joined:
    Jul 31, 2013
    Posts:
    3,722
    You have to upgrade your Unity version.
    Check the release notes, I don't remember exactly when we fixed this.