Newbie question. I have a simple BasicPlayableBehaviour script that I am running on the timeline. However, I need it to reference itself (specifically the gameobject holding the timeline component), to pass this to another script. In mono, we can simply use this.gameObject. However, in this case I think we need to first find the playable graph, then the timeline that is playing the graph, then the gameObject holding that component? I am at loss on how to do this after looking through the documentation and examples. Thank you.