-
Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
-
We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.Dismiss Notice
Search
Resolved Get Clip Space Z value from depth sample [Applying fog using only a scene depth sample (URP)]
Discussion in 'Universal Render Pipeline' started by Kermalis, Oct 5, 2022.