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Geral Optimization On Android

Discussion in 'Editor & General Support' started by Enrisco, Sep 4, 2020.

  1. Enrisco

    Enrisco

    Joined:
    Jan 13, 2020
    Posts:
    15
    Hello guys! I am creating a game for android and after compile the project, on some phones it showed a black screen (possibly due to some NullReference error), In some older devices, it presented low frame rate.
    How can I find out the best practices for Android, and prevent NullReference errors that happen on specific devices?