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Bug Geolocation doesn't work on WebGL

Discussion in 'Web' started by Marks4, May 24, 2021.

  1. Marks4

    Marks4

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    jukka_j likes this.
  2. jukka_j

    jukka_j

    Unity Technologies

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    Thanks for the report! Can you raise your test case as a bug? Also which Unity version were you on?
     
  3. Marks4

    Marks4

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    I did file a bug report, but it's not on the issue tracker yet. I tested with Unity 2020.1 (sorry, I didn't test with a later version because I often have problems with the build hanging, see this post), but I'm pretty sure it won't work on Unity 2020.3 and later either. I will post the link to the issue tracker once it's available.
     
  4. jukka_j

    jukka_j

    Unity Technologies

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    Thanks, very much appreciate your efforts! Agreed, if it did not work on 2020.1, it won't work on 2020.3, since I am not aware of us landing any geolocation related improvements to the tree between that time frame.
     
    Marks4 and De-Panther like this.
  5. jukka_j

    jukka_j

    Unity Technologies

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    Yikes the il2cpp.exe hang seems a bit nasty. Commented on the thread.
     
    Marks4 likes this.
  6. Marks4

    Marks4

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  7. jukka_j

    jukka_j

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    Great, thank you so much for the report!
     
    Marks4 likes this.
  8. Marks4

    Marks4

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    @jukka_j I got this reply regarding the issue:

     
  9. Schubkraft

    Schubkraft

    Unity Technologies

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    This wording might not be the best but what it means is: We added this as a feature request to our development backlog and are planning on adding it to a future Unity version. The fogbugz case got closed since it is not a bug as such.
     
  10. Kafar

    Kafar

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    Hello,

    I know this is a old thread, but the feature (geolocation) has been added?
    Thanks
     
    adamgolden likes this.
  11. adamgolden

    adamgolden

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  12. Kafar

    Kafar

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    No reply....
     
  13. Marks4

    Marks4

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    I made a plugin for this.