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GeneticSharp, a genetic algorithm library for Unity3D

Discussion in 'Community Learning & Teaching' started by diego-giacomelli, Apr 2, 2018.

  1. diego-giacomelli

    diego-giacomelli

    Joined:
    Oct 27, 2012
    Posts:
    26
    GeneticSharp (https://github.com/giacomelli/GeneticSharp) is a fast, extensible, multi-platform and multithreading C# Genetic Algorithm library that simplifies the development of applications using Genetic Algorithms (GAs).

    Can be used in any kind of .NET Core and .NET Framework apps, like ASP .NET MVC, ASP .NET Core, Web Forms, UWP, Windows Forms, GTK#, Xamarin and Unity3D games.

    In the latest version I added support to .NET Standard 2.0 and .NET Framework 4.6.2
    More details in this post: diegogiacomelli.com.br/porting-GeneticSharp-to-dotnet-core/

    You can find a brief overview in http://diegogiacomelli.com.br/function-optimization-with-geneticsharp/.

    I would like to see some of your games using it ;)!

    Feedbacks are welcome.
     
    Last edited: Apr 2, 2018
    mr-gmg likes this.