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Generic to Humanoid is not correct

Discussion in 'Animation' started by unity_6BymWZ9P1U9Xhg, Jun 12, 2021.

?

why the F*** is this S*** no good?

  1. I dont know

    0 vote(s)
    0.0%
  2. I dont know

    100.0%
  1. unity_6BymWZ9P1U9Xhg

    unity_6BymWZ9P1U9Xhg

    Joined:
    Apr 5, 2021
    Posts:
    4
    I don't know what to do, i've tried everything about it, I haven't been able to solve it for a month, don't in link do anything because I've probably already seen a real solution I'm looking for.

    why the F*** is this S*** no good??? of course, even running the animation is not correct. and I want to use the animation with a different character, which is the same character as a different import. Same character only 2 import, of course the rig is different, rotation scale position. No does not help "copy from other avatar" , setting the same position on the rig does not help......
     

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