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Generation of obstacles (Islands)

Discussion in '2D' started by RomanSt, Jan 7, 2018.

  1. RomanSt

    RomanSt

    Joined:
    Dec 24, 2016
    Posts:
    3
    How to write code for the Isle generated - was held on the playing field - and off the screen was removed, and so cyclic. Public setting: Speed of the islet, the Number of islets on the screen (Random)?

    The point is, the cat needs to jump over obstacles. On the island the same "Random" should appear coin, which will collect the cat.

    Translate RUS:
    Как написать код, чтобы островок генерировался-пролетал по игровому полю- а за границей экрана удалялся, и так постоянно. С публичной настройкой: Скорости островка, Количество островков (Random)?

    Суть, кошка должна перепрыгивать препятствия. На островке так же "Рандомно" должны появляться монетки, которые будет собирать кошка.
     
    Last edited: Jan 8, 2018
  2. makaka-org

    makaka-org

    Joined:
    Dec 1, 2013
    Posts:
    870
    спик инглишЪ! ;)
     
  3. RomanSt

    RomanSt

    Joined:
    Dec 24, 2016
    Posts:
    3
    Обновил =)
     
  4. makaka-org

    makaka-org

    Joined:
    Dec 1, 2013
    Posts:
    870
    Title тоже, и Eng - в начало поста. Здесь же англоязычная аудитория, бро.
     
  5. RomanSt

    RomanSt

    Joined:
    Dec 24, 2016
    Posts:
    3
    Еще учиться и учиться ;)
     
    Last edited: Jan 8, 2018