Hi all, I'm new to the unity community and I would like to understand how to create a feature. Actually, I m developing a 2D shoot em up game and I would like to create a system that has "infinite" levels. What I mean is, the map will be always the same, but the eniemes number will change every level. So, for level 1, the player should kill 10 enemies, after that the game should load level 2 (same map with different number of enemies). Is there a specific way to do that? For now, in my mind, I thought that I could just save the level number somewhere and everytime I load the map create X enemies depending on the level variable. Any better idea? Thanks, Davide.