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General Q: Instantiate levels or use scenes?

Discussion in 'Android' started by Corva-Nocta, Sep 27, 2018.

  1. Corva-Nocta

    Corva-Nocta

    Joined:
    Feb 7, 2013
    Posts:
    801
    I've finally gotten to the part in my mobil project where I will be designing levels, hooray! But I am not sure if I should use individual scenes for each level, or if I should have a single scene and simply instantiate what is needed in that scene. The levels won't be drastically changing, its more like the placement of a few buildings, what enemies spawn, and what details are in place.

    Which do you recommend? Or is there another way that is more optimized that I don't know about?
     
  2. Shayke

    Shayke

    Joined:
    Dec 8, 2017
    Posts:
    352
    Absolutely instantiating!
    Far better optimization, faster build, APK size smaller and easier to control!
     
  3. Corva-Nocta

    Corva-Nocta

    Joined:
    Feb 7, 2013
    Posts:
    801
    Awesome! Thanks! I'll build my project around instantiating levels then