Hello, let's say i build a rts and most of the units have almost the same behaviour (walk, idle, die, attack) But, ohhh no! my skeleton warrior is left handed, my builder need a build animation ect... How should i organize the animators? Is it one for each ( but then 80 % of each animator will be the same) or one for all, that. will end up bulky... I feel like none of those 2 solution are good... I'd like to have your lights on that point !