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[Gear VR] Modify/decenter the camera axis

Discussion in 'AR/VR (XR) Discussion' started by fredbourgois, Dec 16, 2016.

  1. fredbourgois

    fredbourgois

    Joined:
    Nov 24, 2013
    Posts:
    1
    Hi everybody !

    I am working on a little game for Gear VR and one of the enemies throws knifes at the player. I would like to avoid the knifes by looking sideways with a sublte strafe effect on the camera. To achieve this I think the best way is to move the axis of the camera forward as shown in this gif made in 3d max.

    Does anybody knows how to achieve this in Unity ?
    Thx in advance !