Hello all, I am creating an app for the Gear VR in Unity where I want the user to be able to move around using the Gear VR controller's touch pad. However, I don't want to be controlling an avatar. I've seen tutorials for using "Teleport" to move around, in which the user points to a certain spot and is "teleported" to that location. I was wondering if there was an alternative to this, where the user could simply press the top of the touch pad and move forward, or press the left side of the touch pad and rotate to the left. Thanks!
Yes, of course you can program the movement however you like. Oculus recommends teleport-style movement since free movement makes some users nauseous. But players vary in their tolerance and preference. Ideally, you should offer both.