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GDC-19 talks are up

Discussion in 'Entity Component System' started by siggigg, Apr 5, 2019.

  1. siggigg

    siggigg

    Joined:
    Apr 11, 2018
    Posts:
    247
    optimise, 5argon, SauronDark and 6 others like this.
  2. NoDumbQuestion

    NoDumbQuestion

    Joined:
    Nov 10, 2017
    Posts:
    186
    For people dont have account and too lazy to write email everytime. All unity video are free so I guess post direct link is ok.

    # Category: Visual Arts

    http://www.gdcvault.com/play/1026150/ (Unity Technologies) Hot New Terrain Features and the Road Ahead & Intro to Deep Learning ...
    http://www.gdcvault.com/play/1026149/ (Unity Technologies) Creating Real-Time VFX with the Visual Effect Graph (Presented by Unity ...
    http://www.gdcvault.com/play/1026179/ (Unity Technologies) Empowering Creators with the New Unity Render Pipeline (Presented by Uni...
    http://www.gdcvault.com/play/1026151/ (Unity Technologies) Introducing the New Animation Rigging Features (Presented by Unity Techn...
    http://www.gdcvault.com/play/1026148/ (Unity Technologies) Shader Graph: Ready for Production (Presented by Unity Technologies)
    http://www.gdcvault.com/play/1026027 (Unity Technologies) Super Powering Technical Artists Using Deep Learning

    # Category: Programming

    http://www.gdcvault.com/play/1026171/ (Unity Technologies) Connecting the DOTS: The Unity Data-Oriented Technology Stack (Presented...
    http://www.gdcvault.com/play/1026147/ (Unity Technologies) Creating Instant Games with DOTS: Project Tiny (Presented by Unity Techn...
    http://www.gdcvault.com/play/1025778 (Unity Technologies) Everyone Watching This Is Fired
    http://www.gdcvault.com/play/1026146/ (Unity Technologies) Follow the DOTS: Presenting the 2019 Roadmap (Presented by Unity Technol...
    http://www.gdcvault.com/play/1026180 (Unity Technologies) Mastering the Apex of Scaling Game Servers (Presented by Multiplay)
    http://www.gdcvault.com/play/1025912 (Unity Technologies) Math for Game Developers: Inside Neural Networks
    http://www.gdcvault.com/play/1026028 (Unity Technologies) Towards Filmic Quality at 30 FPS: Real-Time Ray Tracing for Practical Ga...

    # Category: Programming

    http://www.gdcvault.com/play/1026265 (Unity Technologies) Math for Game Developers: Inside Neural Networks

    # Category: Visual Arts

    http://www.gdcvault.com/play/1026408(Unity Technologies) Super Powering Technical Artists Using Deep Learning