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Question Games are too bright on video recordings and on some other devices

Discussion in 'General Graphics' started by Delinester, Jul 20, 2022.

  1. Delinester

    Delinester

    Joined:
    Jul 6, 2022
    Posts:
    3
    So, all projects that I've made have normal brightness when I play them on my computer. But when I recorded the gameplay using OBS studio I noticed that the games are too bright. Some friends also said that the games I'd sent them are brighter than they should be. What is the problem?

    So, this is how the game should look like


    And this is how it looks like on recordings and on some other devices
     
  2. adamgolden

    adamgolden

    Joined:
    Jun 17, 2019
    Posts:
    1,505
    I've had contrast issues like this in video recordings due to encoding/compression settings. Also, I have seen similar issues on "some other devices" due to my use of post processing, as OpenGLES2-only devices (like older Androids) do not support it. The games will play, but unfortunately things like bloom and tonemapping are ignored. It could of course be something else entirely in your case, but that's what comes to mind. There may also be specific development mode settings on some devices which have been changed by users, who then forgot they've changed it (changing whatever related to rendering or GPU), though I'd consider that less likely.
     
  3. Delinester

    Delinester

    Joined:
    Jul 6, 2022
    Posts:
    3
    Thanks for your answer! Could you please give any advice, what can I do to cope with it? Add some kind of "brightness slider" to give a user an opportunity to change the brightness in game?
     
  4. adamgolden

    adamgolden

    Joined:
    Jun 17, 2019
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    You could detect if their device supports Post Processing and then adjust things automatically,
    https://forum.unity.com/threads/mobile-graphics-optimization-unplayable-game.987153/#post-6415560
    Beyond that, I only know URP (because I'm new-ish to Unity Engine, that's what I chose when I started learning and haven't had the need to learn another pipeline [yet]), but if you're looking at providing your players with graphics options you could scroll up to my post before that and might find something else useful there.
     
  5. Delinester

    Delinester

    Joined:
    Jul 6, 2022
    Posts:
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    Thank you again!
     
    adamgolden likes this.