Hi all, I'm using the new InputSystem with Unity 2020.1.0f1. In the editor it correctly registers any connected controllers (tested with 1 and 2), it also registers the keyboard and mouse. However when I make a stand-alone build it doesn't register any controllers anymore. I does still register keyboard and mouse. I tried enabling all gamePad types, I printed the number of unsupported and supported devices which gives 2 for supported (mouse and keyboard) and 0 for unsupported... Someone had this problem before? or has any idea how to fix it?