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Gamepad issue with the new input system

Discussion in 'Input System' started by MorpheusZG, Feb 2, 2021.

  1. MorpheusZG

    MorpheusZG

    Joined:
    Jan 6, 2020
    Posts:
    18
    When I connect my gamepad and use the legacy input methods (eg: Input.GetKeyDown(KeyCode.Joystick1Button0)), it works. However, the new input system lists the connected gamepad under "unsupported devices". The debug view shows no activity, and the gamepad is not triggering any actions.

    Any known issues that I'm missing?
     
  2. unity_zFXZPrrcQEU5Uw

    unity_zFXZPrrcQEU5Uw

    Joined:
    Jan 27, 2021
    Posts:
    3
    did you fix this problem?