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Bug Gameobjects turn black when using Sprite Atlas/Packing Tag

Discussion in 'Editor & General Support' started by Only4gamers, Jan 8, 2021.

  1. Only4gamers

    Only4gamers

    Joined:
    Nov 8, 2019
    Posts:
    281
  2. Kurt-Dekker

    Kurt-Dekker

    Joined:
    Mar 16, 2013
    Posts:
    32,251
    Run the game until you get the black, then pause it. Select a black sprite and steadily inspect the GameObjects from it up to the root. Do any of them have a zero scale value, such as for the Z scale? If so, don't do that. :)
     
    Only4gamers likes this.