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Question Gameobjects are culled/blinking in android build. No issue found on windows

Discussion in 'Scripting' started by MSSK15, Oct 23, 2021.

  1. MSSK15

    MSSK15

    Joined:
    Mar 30, 2017
    Posts:
    19
    Hi, in my android build the objects in the right side are culled when i rotate my head. First I thought it was due to improper occlusion baking and cleared all baked data. Still facing the same issue. There was no such issue in previous version builds of same project( with occlusion). Attached the short video.
     
  2. Kurt-Dekker

    Kurt-Dekker

    Joined:
    Mar 16, 2013
    Posts:
    38,752
    Check over in the AR/VR/XR forums... it feels like perhaps the right camera is using the left camera frustum for culling... there might be some weird setting that has to be tweaked for this.