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gameobject starts flying away with rigidbody attached

Discussion in 'Physics' started by Soumikbhat, Feb 5, 2015.

  1. Soumikbhat

    Soumikbhat

    Joined:
    Nov 23, 2013
    Posts:
    110
    Whenever I attach a rigidbody to a model with legacy animations attached..it flies off the terrain...The terrain has a collider attached to it.

    Any idea as to why is this happening..?