Hi, I know many people do not develop for OSX due to the complexities,but after spending many hours implementing plugins and getting my game work correctly to Apple standards I was rejected for the following reason: "The app has the Game Center entitlement without linking against the GameKit framework" I tried to search forums and found only this thread: some people have opposite problem. http://forum.unity3d.com/threads/ur...ecause-gamekit-framework-linked.261354/page-3 I also noticed this change in older version of 4.6x (none) - OSX: Now GameKit is loaded dynamically, it should help with Mac App Store submissions for games, which are not using Game Center. Now it is mentioned by developer @jonas echterhoff "Unity 5 will automatically add or remove the GameKit linkage as needed if GameCenter if used or not" I'm not sure what is going on, I'm using Unity 4.6.9 with Mac App Store Toolkit. I have got Game Center enabled in Entitlements as of course needed (using Prime31 plugin) Upgrading to Unity 5 is not a option(and I think it dont even work in Unity 5) Can someone please tell me how to link against GameKit framework or a Unity hack. Thank you.