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Bug Game works in Unity Editor fine, but build gets stuck in splash screen

Discussion in 'Editor & General Support' started by BlueArmadilloStudios, Jul 12, 2023.

  1. BlueArmadilloStudios

    BlueArmadilloStudios

    Joined:
    Jul 31, 2021
    Posts:
    2
    Hi all, I recently tried building my game in unity and for some reason when I launch the build it gets stuck in the splash screen. I have tried readding all of my scenes, switching the compression mode, etc. It may be helpful to know that the splash screen itself loads in the editor when I test it, just not when I build the game.

    I don't know if this is helpful but when I start the game, the splash screen comes up for a second, then stutters, and then gets stuck and the UI from my first scene pops up but buttons on the UI that would switch the scene dont work in the build.

    All help is highly appreciated and thanks to anyone who even tries to help.
     
  2. GediminasR

    GediminasR

    Unity Technologies

    Joined:
    Aug 19, 2021
    Posts:
    53
    Hello,


    Would you kindly please report this issue via the Bug Reporter tool?
    https://unity.com/releases/editor/qa/bug-reporting

    Please make sure to write the exact steps needed to be taken so that the reproduction would be visually seen. Also make sure to attach a reproduction project and any visual material so that when testing our CQA team can verify that they got the same results. If you can, please use this template:

    How to reproduce:
    1. Open the attached project
    2. Do this
    3. Do that
    4. Select this
    5. Observe that

    Expected result: Something is visible, something is printed or something happens
    Actual result: The opposite of what I expect happens

    Reproducible with: Editor version I am using (e.g: 2021.3.xf1)

    Reproduced on: The OS I am on (e.g: Windows 11, macOS Ventura 13.1 (Intel/Silicon))
     
  3. BlueArmadilloStudios

    BlueArmadilloStudios

    Joined:
    Jul 31, 2021
    Posts:
    2
    So it turns out I actually had been using a URP Outlines script and when I added the feature to my URP renderer it caused the issue of the splash screen sticking