I'm using Visual Studio 2022, and after I attached it to Unity, when I press 'Play' the game won't start but Unity will infinite be loading it. This also happens when saving a script change with it attached, when Unity attempts to 'Reload Asset Dependencies' it just gets stuck. Is there a solution to this? 2019 did not have this issue but was running too slow for my project. I've selected bug as this is how it feels, but if there's an option I just need to turn off that would be great.