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Bug Game Window scale resets to 1.3x every time I press play (Unity 2022 (.3.13f1 LTS))

Discussion in 'Editor & General Support' started by codebiscuits, Nov 10, 2023.

  1. codebiscuits

    codebiscuits

    Joined:
    Jun 16, 2020
    Posts:
    72
    Every time I hit Play, my Game window resets the scale to 1.3, so I have to drag it back to 1.0.
    I'm in 16:9 Aspect, but I'm not sure it makes a difference.
    Some discussion of a similar problem here (closing and opening game window does not fix for me):
    https://www.reddit.com/r/unity/comments/14tfwe8/game_window_on_13x_scale_resolution/

    I have 3 monitors, and my 1024x768 right-hand monitor (where I have my Console window) is set to 125%. Setting my right-hand monitor scale to 100% "fixes" this, but I can't read the tiny console text then:).

    I really just want the scale to stay wherever I last put it, rather than resetting every time I hit play. Sounds like a bug?
    It didn't behave like this for me with Unity 2021.3.25f1 LTS.

    Edit: I just double-checked this with a very simple project, no 3rd-party stuff and no scripts at all, still happening in 2022.3.13f1 LTS, but not in 2021.3.25f1 LTS.
     
    Last edited: Nov 10, 2023
  2. Tx

    Tx

    Joined:
    Jul 4, 2012
    Posts:
    107
    Same 'bug' or 'feature' for me. It's realllllllly frustrating. Unity 2021.3.31f1 LTS.
     
  3. codebiscuits

    codebiscuits

    Joined:
    Jun 16, 2020
    Posts:
    72
    Tx likes this.