Hey guys, I just published my game on Google Play (https://play.google.com/store/apps/details?id=com.rebubbled.mobile) and people seem happy! The way I implemented UnityAds is that when you lose lives you watch a reward ad to refill. Or wait 1 hour to get a refill. Now I started getting emails from people who have no ads to show (due to fill rate, country, etc). My question to you is - do you have any creative ideas how to help these players play the game? Ideally, I would want to give users 'reward' in case there is no ads to show but I can't know that. Can I? I currently can't implement any form of purchasing in Google Play because my country doesn't support Mechant account.