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Game resolution resets to native monitor resolution when game becomes unresponsive

Discussion in 'General Graphics' started by FredTuna, Nov 27, 2020.

  1. FredTuna

    FredTuna

    Joined:
    Dec 28, 2016
    Posts:
    16
    Whenever my game running in a standalone build becomes unresponsive, the game's resolution resets to the monitor's native resolution. This is using Fullscreen Windowed mode.

    So for example, I will change the resolution of the game to 1920x1080 on my 4k monitor. Load a game which takes several seconds during which the game briefly becomes unresponsive and the game automatically switches to 4k. This also happens if I hit a break point for several seconds and then resume playing.

    I'm having to force the game resolution to the player's saved resolution in every case where I know it is possible for the game to become unresponsive (like reloading a scene). But this is very much a hack I would like to avoid.

    Is this an issue others have encountered and if so, how can I deal with this?

    Thank you!