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Discussion in 'Multiplayer' started by DestLuck, Apr 12, 2020.

  1. DestLuck

    DestLuck

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    Apr 12, 2020
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    Alright im just starting to get into game creation.



    I know the basic of C++ but nothing about rpg creation. I will be using Unity as a game engine and was wondering if i can start my game creation with the world. So ground, mountains, towns and all.



    And then start working on the stuff like adding a player and then keep adding like inventory and such?



    Sorry i really have no clue. Im going for a very simple 2d isometric rpg game with only a small maps and maybe 1 quest so i can learn and aventually i will keep building it bigger and bigger.



    Not sure if anyone knows about good tutorials for unity and 2d iso game building.



    Thx in advance
     
  2. elliotfriesen

    elliotfriesen

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    Great youtubers for basic unity tutorials are brackeys and you can find many tutorials on 2d games from other youtubers like blackthornprod
     
  3. DestLuck

    DestLuck

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    Ok sounds good ill check that out. But the main question was can you start by building the game level(world) before starting to code anything.

    Can i start off at the very start with building a small town and a small forest with 1 road.

    What im looking to know is if i build the world first will i be stuck when i want to start adding a player or so.
     
  4. elliotfriesen

    elliotfriesen

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    Yea you can build a level before writing any code and then add the player later on
     
  5. DestLuck

    DestLuck

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    Perfect tyvm
     
  6. DestLuck

    DestLuck

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    Apr 12, 2020
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    So i had a look on internet and cant seem to find a tutorial that builds a 2d iso RPG game from the ground up. Anyone able to help me find out.

    Thx