What is Game Performance Reporting? Game Performance Reporting is a brand new service currently in preview. Exception Logging is one of the first features available with Game Performance Reporting. Exception Logging captures exceptions in editor, development builds and release builds, and provides detailed reports that can be read via a web dashboard. Game Performance Reporting is currently in preview mode, to get your feedback on the features that will help you build great performing games. We plan to add additional performance reporting features in the future. Who can use it? Game Performance Reporting is currently available to Unity 5 Pro customers, at no charge. How do I sign up? Go to https://developer.cloud.unity3d.com and log in using your Unity account Create a project to track your game For Unity 5.3 and before: Download and install the unity package from http://public.cloud.unity3d.com/UnityCrashLog.unitypackage For Unity 5.4 and on, Game Performance Reporting is built into the editor. Just select it from the Services Panel to get started. Click Getting Started on your recently created project for integration steps What platforms are supported? We currently support iOS, Android, Mac, Windows, Linux, and Web Player. How long does it take to see our reports? Depending on traffic, it should take no more than ten minutes for exceptions to be reported on the web. How do I report a bug or issue with the Game Performance preview? Feel free to post in the forum and we will respond to you as soon as possible.