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Game objects float when Quicktime screen recorder ISN'T running

Discussion in 'Editor & General Support' started by GilesDMiddleton, May 6, 2017.

  1. GilesDMiddleton

    GilesDMiddleton

    Joined:
    Aug 12, 2015
    Posts:
    91
    Yep - that's pretty weird.

    I've got a character that's constantly elevating (Unity 5.6.0f3, MacBook), unless I launch Quicktime and start a screen recording,go back into Unity editor's window - then the character is grounded (floats gently back down).

    The character also re-grounds when I resize the window.

    As soon as I stop recording in quicktime, the character starts going to heaven again.. Poor doggy.

    Can I get some kind of award for the most WTF issue of the day?